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 random gibbing? 
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: random gibbing?
You could set all your maps to be non-wrapping. That wouldn't fix the problem, so much as avoid it, though. And it would ruin half the fun of craft-crashing.

One thing I noticed about the level seam problems, is that it mostly kills your actors if they're interacting with the ground as they slowly go across. If you fly over the seam, it seems less likely to cause harm. So you could make a habit of doing that.


Tue May 25, 2010 1:58 am
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Joined: Mon Sep 28, 2009 2:15 am
Posts: 720
Location: A fucking desert.
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Post Re: random gibbing?
Azukki wrote:
You could set all your maps to be non-wrapping. That wouldn't fix the problem, so much as avoid it, though. And it would ruin half the fun of craft-crashing.

One thing I noticed about the level seam problems, is that it mostly kills your actors if they're interacting with the ground as they slowly go across. If you fly over the seam, it seems less likely to cause harm. So you could make a habit of doing that.

yes i've noticed that, usually my actors only die from this if i'm going through a tunnel.


Tue May 25, 2010 3:07 am
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