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 A General Review of CC, and other thoughts. [Big Post] 
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Joined: Fri Mar 07, 2008 9:09 am
Posts: 44
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Post Re: A General Review of CC, and other thoughts. [Big Post]
Very good review, non-biased and honest. I agree with most of it here, especially the buy menu part. The current version can certainly be streamed down a lot more, as certain lists, like weapons, are quite long. The presentation that you have shown is good - something that uses a drop-down list is definitely more feasible and tidy than the current grocery list.

Too bad you didn't cover the physics part of CC though :P. I've got criticism regarding that, but this is your review, so I'd like to see if we share the same opinions on that too heh


Sat Jun 13, 2009 9:08 am
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Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
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Post Re: A General Review of CC, and other thoughts. [Big Post]
Good review. I liked reading through it.

Lots of your suggestions sound good, like "Yeah! That's exactly how they should've done it" kind of good. And hearing future CC will have some of those functions I'm overjoyed.

However, the tut needs work. Without the guide of an experienced player, the tutorial serves little help. The tutorial mission does not show you ALL the features of CC. And especially when even walking is so damn hard in this game, people will give up before they realize the best things about this game. The tutorial mission imo should get an expansion, a BIG expansion:

-It should show you basic bunker building, at least let you place a brain.
-It should also show you basic combat, not just target practice. At least place a Dummy turret to kill your dummy to show you deaths(and the fragility) of actors, and get used to the idea of "it ain't you, its just a body". First time players get frustrated with deaths as if in other games.
-Also, show the PROPER way to buy an actor, make indications to call for reinforcements.
-And give a slight darn warning before the enemy start charging at you, not simultaneously dammit! I bet many of us lost our first brains to the dummies.
-Or even an extra room to show you the hazards of flying debris as they caused 89.9% of actor deaths(Yea, I made that up :P)

This is my main concern for the tutorial mission.


Sun Jun 14, 2009 2:59 am
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Joined: Thu Apr 30, 2009 9:57 pm
Posts: 67
Location: They've found us! run!
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Post Re: A General Review of CC, and other thoughts. [Big Post]
I didn't know you could have so many words per post 0_0

This is actually very well-written. Most of the things I see are like "OGM IT NU WURK" or "HAO 2 SH0T WEB", so this review is a pleasant surprise.
I totally agree with the buy menu hierarchy idea. Would make it faster if there were different tabs, each with a "Bodies", "Tools", "Guns", "Bombs" and "Craft" parts. That would help a lot with quick purchases and mod testing (that's right).


Sun Jun 14, 2009 2:47 pm
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