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 Brain transplant 
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Joined: Sun May 18, 2008 7:49 am
Posts: 23
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Post Brain transplant
Basically units wich have brains, like the brain bot or brain mech, but they spawn without a brain but have an extra menu option when near a brain which makes them put the brain where thier head would be, this could be used to move it to a new bunker or maybe it would also increase the accuracy of the unit.


Thu Feb 12, 2009 1:43 pm
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Joined: Mon Sep 29, 2008 3:28 pm
Posts: 37
Location: England, London, Camden
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Post Re: Brain transplant
The maker said this will probably be in the final game.


Thu Feb 12, 2009 4:04 pm
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Joined: Sat Nov 03, 2007 9:44 pm
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Location: Flint Hills
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Post Re: Brain transplant
Wrath wrote:
The maker said this will probably be in the final game.

http://www.datarealms.com/stuff/PlayInterview.jpg
Yup.


Thu Feb 12, 2009 11:26 pm
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Joined: Sat Jan 24, 2009 12:16 am
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Post Re: Brain transplant
just read that whole review, cant wait till this is done, a combination of all my fav types of games.


Thu Mar 19, 2009 10:31 pm
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Joined: Mon Mar 16, 2009 8:28 pm
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Post Re: Brain transplant
Azukki wrote:
Wrath wrote:
The maker said this will probably be in the final game.

http://www.datarealms.com/stuff/PlayInterview.jpg
Yup.


Yay! They wrote:
Quote:
The engine is entirely built by me on top of several portable open source libraries, over the course of seven years now.

And
Quote:
The code could definitely be ported to most platforms, as long as the memory and CPU resources are there to run our detailed physics simulation.


But we can only hope they make Linux port when the game is complete.


Fri Mar 20, 2009 7:28 pm
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