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Shapeshifters
Joined: Thu Jun 12, 2008 10:06 pm Posts: 68 Location: Texas
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Ant Idea
I was browsing the internet when I came along a forum I noticed data had posted on( http://forums.tigsource.com/index.php?topic=45.15 ), I saw that he loves ants and I was thinking; wow, if data likes ants, why doesn't he make giant ants into an aggressive wildlife! It would work, they could dig tunnels all around, and just keep spawning from the queen, maybe there could be an almost completely underground mission based on killing the queen before her ant army over runs you. They don't even have to be ants, they could be Glargs for all I care. I just thought I would share that idea with you guys. EDIT: I forgot to mention that maybe they could crawl on walls, and be another type of crab(That would give us maybe some new modding for sticky actors in general and maybe revolutionize cortex yet again).
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Sun Mar 15, 2009 7:53 am |
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TSRabbit
Joined: Sat Jan 06, 2007 9:45 pm Posts: 94
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Re: Ant Idea
For a mission, that's not a bad idea. The tunnels could be set in place already or it would be an interesting experiment to make their mandibles diggers and see what crazy tunnel systems they may come up with.
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Sun Mar 15, 2009 1:30 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Ant Idea
I was thinking about something similar and posted it in the request forum.
I'm hoping more wildlife too. Even threatening ones.
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Sun Mar 15, 2009 2:25 pm |
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novodantis
Joined: Sun Jun 24, 2007 5:45 pm Posts: 36 Location: UK
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Re: Ant Idea
Now you've got me thinking of the good old days of Red Alert: The Aftermath
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Sun Mar 15, 2009 4:08 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Ant Idea
now youve got me thinking about tiberian sun
TOPIC: I would really like some deadly wildlife in CC. but this would require much larger maps.
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Sun Mar 15, 2009 5:18 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Ant Idea
So it would have a shovel-like one hit weapon?
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Sun Mar 15, 2009 6:01 pm |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: Ant Idea
i posted something like this awhile ago... and i started working on it a bunch of tiny acrab creatures that spawn from something similar to a zombie generator(except its biologicalish.) the creatures spit a small spray of acid.(kind of like a concrete gun but faster firing rate and a short clip) however i didnt get any of the code or offsets working so i deleted it.
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Mon Mar 16, 2009 4:12 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Ant Idea
Manticore wrote: however i didnt get any of the code or offsets working so i deleted it. Shame...That'd be awesome.
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Mon Mar 16, 2009 11:07 am |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: Ant Idea
Actually, I had this idea for a spider-like alien mod with a unique reproduction system and activities. I'll run a few tests to see if my concepts work, if they do I'll start working on it. (When I have time)
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Mon Mar 16, 2009 2:34 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Ant Idea
This topic is CC epitomized.
"Well, I was thinking about it and I started but I never finished."
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Mon Mar 16, 2009 11:12 pm |
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Shapeshifters
Joined: Thu Jun 12, 2008 10:06 pm Posts: 68 Location: Texas
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Re: Ant Idea
I never said make it, I just stated it would be a cool idea, and I noticed data likes ants.
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Mon Mar 16, 2009 11:59 pm |
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joost1120
Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
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Re: Ant Idea
OH.MY.GOD POST FASTER! THE FASTER WE POST, THE FASTER THEY CODE! Wtf?
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Fri Mar 20, 2009 3:37 pm |
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