There are two annoying errors in vanilla code. The Base.rte and Ronin.rte shotguns share PresetNames. This is also the case with Base.rte and Coalition.rte frag grenades. Though they all load fine for the buy menu, it affects the Activities. They seem to opt for the Base.rte devices.
That's all that I can see, it just kinda irked me. Remember for next build.
Fri Jan 09, 2009 3:52 am
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Shared PresetNames in vanilla
its fixed in the mac build. the flak cannon was also affected. i just manually changed them, but yeah, good to see you fixed it.
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