View unanswered posts | View active topics It is currently Wed Dec 25, 2024 7:11 pm



This topic is locked, you cannot edit posts or make further replies.  [ 1 post ] 
 Ancient Bunker [Concept] 
Author Message
User avatar

Joined: Tue Jul 31, 2007 11:25 pm
Posts: 81
Post Ancient Bunker [Concept]
I'm updating the Twinhills scene bunkers to make them bigger and more stylish.
First bunker will have layers of defense, and have a rusted warehouse look to it. Second base will look more alien, and have great above-ground defense and rocket coverage (still in the works).

UPDATE: New version ready for download
Added defensive spots, and spaced everything way out to give those actors some much needed breathing room. Check it out!
Attachment:
TestDump001.PNG
Since the bunker's so big (about a screen 1/2) it's split into two sections: top and bottom. That way if you run out of room you can just use smaller bunker pieces to finish it. I'm still in the process of adding/removing stuff from it, so if you think it needs something let me know, and i'll try to add it :grin:


Last edited by Levelx on Sun Sep 09, 2007 4:03 am, edited 2 times in total.



Sat Aug 11, 2007 3:17 am
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 1 post ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.065s | 13 Queries | GZIP : Off ]