Data Realms Fan Forums http://45.55.195.193/ |
|
The New World - Detailed http://45.55.195.193/viewtopic.php?f=24&t=20261 |
Page 1 of 2 |
Author: | Dylanhutch [ Sat Nov 20, 2010 1:31 pm ] |
Post subject: | The New World - Detailed |
Hello! Some of you might have noticed that I have not been on the forums for about 2 months or so. But I am back making scenes again, and I have been "Experimenting" with detail techniques and this is one of the products! It measures 2496x1200. (As big as Grasslands) THE NEW WORLD So... Heeeeeere we go. .RTE IS FIXED: Attachment: Attachment: |
Author: | Natti [ Sat Nov 20, 2010 6:03 pm ] | ||
Post subject: | Re: The New World - Detailed | ||
Here's your .rte
|
Author: | gtaiiilc [ Sat Nov 20, 2010 10:21 pm ] |
Post subject: | Re: The New World - Detailed |
I like the scene a lot i would love it if you could "paint" some gold in it though I keep having floating gold |
Author: | Dylanhutch [ Sat Nov 20, 2010 11:57 pm ] |
Post subject: | Re: The New World - Detailed |
The rte problem is because of me adding it to a zip from inside the folder but in a minute I will fix it. As for the floating gold, I dont know how that happened, I will look into it. |
Author: | Natti [ Sun Nov 21, 2010 12:00 am ] |
Post subject: | Re: The New World - Detailed |
Just use mine. |
Author: | Dylanhutch [ Sun Nov 21, 2010 12:11 am ] |
Post subject: | Re: The New World - Detailed |
I also Updated it a bit. EDITED The gold in mid air is probably your cc only. So, I don't know how to fix it. EDIT Ok, SERIOUSLY? RTE AGAIN, this is downright ridiculous. FIXED. And yes, I checked, it works. |
Author: | Natti [ Sun Nov 21, 2010 12:22 am ] | ||
Post subject: | Re: The New World - Detailed | ||
You made the same mistake again. .7z the folder, not the contents of it. EDIT: Updated version available in an .rte naow.
|
Author: | Dylanhutch [ Sun Nov 21, 2010 12:50 am ] |
Post subject: | Re: The New World - Detailed |
That's the thing, I did. I don't know what went wrong but anyway, fixed. Am I stupid or what? |
Author: | Natti [ Sun Nov 21, 2010 1:03 am ] |
Post subject: | Re: The New World - Detailed |
Errare humanum est. |
Author: | Dylanhutch [ Sun Nov 21, 2010 10:46 pm ] |
Post subject: | Re: The New World - Detailed |
Fixed looping. I had just covered it up with rocks "Errare Humanum Est" Huh? I translated this by Latin, but 'errare' didn't show up, I am guessing it means "Error is human" I just finished a new map yesterday. Yes, yesterday A detailed one But the ai will just walk around and get stuck or just sit there. It's a mountain...... |
Author: | Natti [ Sun Nov 21, 2010 11:25 pm ] |
Post subject: | Re: The New World - Detailed |
It means "To err is human". So you're saying that you made this map non-looping? |
Author: | Dylanhutch [ Sun Nov 21, 2010 11:37 pm ] |
Post subject: | Re: The New World - Detailed |
I Made it loop Better |
Author: | Natti [ Sun Nov 21, 2010 11:44 pm ] |
Post subject: | Re: The New World - Detailed |
Oh, okay. Will download then. |
Author: | purple100 [ Mon Nov 22, 2010 8:50 pm ] |
Post subject: | Re: The New World - Detailed |
I really like this. I've been looking for more regular maps to play skirmish mode with computer players. Grasslands gets boring fast. |
Author: | Kettenkrad [ Tue Nov 23, 2010 6:03 am ] |
Post subject: | Re: The New World - Detailed |
gtaiiilc wrote: I like the scene a lot i would love it if you could "paint" some gold in it though I keep having floating gold "Floating Gold" is just terrain debris, you can change it's target material and depth to fix it. |
Page 1 of 2 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |