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 Zombie Offense 
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Zombie Offense
EXTERMINATE THE FINAL HUMAN STRONGHOLD

select the big ugly mofo and press fire to spawn zombies

EDIT: CREDIT to thundertoes for being amazing

also the big ugly mofo sprite


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Zombie Offense.rte.zip [47.35 KiB]
Downloaded 2380 times


Last edited by Grif on Wed Jun 10, 2009 8:14 pm, edited 1 time in total.

Wed Jun 10, 2009 8:11 pm
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Joined: Wed Feb 25, 2009 2:45 am
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Post Re: Zombie Offense
When will your awsome mod spree stop? downloading and comments to come.


Wed Jun 10, 2009 8:12 pm
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Joined: Thu May 28, 2009 8:08 pm
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Post Re: Zombie Offense
Like the idea about to try it.


Wed Jun 10, 2009 8:12 pm
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Joined: Fri Dec 22, 2006 4:20 am
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Post Re: Zombie Offense
Lol.
Zombie offense.

Oh, the hilarity.

Downloaded, and will test.


Wed Jun 10, 2009 8:26 pm
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Post Re: Zombie Offense
So when's robot offense coming?


Wed Jun 10, 2009 8:46 pm
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Post Re: Zombie Offense
I liked the idea a lot, but with infinite zombies to spawn, shouldn't there be more coalition to destroy than 2 dudes?

If this is expanded upon, I'd be all over it.


Wed Jun 10, 2009 11:37 pm
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Post Re: Zombie Offense
That mother zombie is...arrghhh, ewww, with that giant...Arrrghh

But it's such an innovative idea!!! Right now it's good as a template, but it will need much more to make it actually fun to play.

Perhaps the ability to use funds to spawn/order stronger zombies(no need to restrict what units people can buy, eventually they'll play the proper way). More humans to kill. Maybe more routs to choose?


Thu Jun 11, 2009 9:30 am
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Post Re: Zombie Offense
This could be interesting as a multiplayer mode a la Klone Soccer...


Fri Jun 12, 2009 4:12 am
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Post Re: Zombie Offense
I got bored so I detached the mother zombie with the detach gun. It does walk nicely.


Fri Jun 12, 2009 11:48 am
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Post Re: Zombie Offense
what would be great is if this was transplanted onto the cave cliffs map with several zombie makers throughout.


Sun Jun 21, 2009 1:47 am
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Post Re: Zombie Offense
I thought it was very good haha. I loved the idea! :D


Sat Jul 04, 2009 10:08 pm
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