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Zombie Defense -fixtastic- http://45.55.195.193/viewtopic.php?f=24&t=15279 |
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Author: | Grif [ Tue Jun 09, 2009 6:52 pm ] | ||
Post subject: | Zombie Defense -fixtastic- | ||
Yo wassup bros. So, I heard ya'll wanted some of that there zombies to shoot and ♥♥♥♥. Well so here you go. Credit to ThunderToes for the house bunkermodule. Play in campaign.
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Author: | Roon3 [ Tue Jun 09, 2009 7:05 pm ] |
Post subject: | Re: Zombie Defense |
Oh, so that's what you and TT were working on, nice house! Edit: I suggest you lower the "kill count for next level", it gets pretty boring after a minute or so. |
Author: | CrazyMLC [ Tue Jun 09, 2009 7:11 pm ] |
Post subject: | Re: Zombie Defense |
You are one busy man, Grif. Two mods in one minute. |
Author: | Grif [ Tue Jun 09, 2009 7:12 pm ] |
Post subject: | Re: Zombie Defense |
Roon3 wrote: Oh, so that's what you and TT were working on, nice house! Edit: I suggest you lower the kill count, it gets pretty boring after a minute or so. You get more zombies eventually, I just really hate the default zombies. Will be fixed. Eventually. |
Author: | numgun [ Tue Jun 09, 2009 7:34 pm ] |
Post subject: | Re: Zombie Defense |
Spice it up? Also giant thanks, I really needed a nice shooting range with costantly incoming meat bags to shoot at. |
Author: | Metal Chao [ Tue Jun 09, 2009 7:56 pm ] |
Post subject: | Re: Zombie Defense |
But numgun that zombie is horribly ugly, I don't want it in this awesome map ): |
Author: | numgun [ Tue Jun 09, 2009 8:05 pm ] |
Post subject: | Re: Zombie Defense |
metal chao wrote: But numgun that zombie is horribly ugly, I don't want it in this awesome map ): Wrong. You do want this AWESOME evil monster on this awesome map. I can tell you it wont get boring when you have a whole row of these guys stampeding at your little house. |
Author: | Metal Chao [ Tue Jun 09, 2009 8:06 pm ] |
Post subject: | Re: Zombie Defense |
It did when I was playing the zombie apocalypse mod |
Author: | exproz [ Tue Jun 09, 2009 8:24 pm ] |
Post subject: | Re: Zombie Defense |
YESSS its very good but foundz 0 and in editor no zombnie caming ^^ i want other zombie defence map with foundz D ! |
Author: | Roy-G-Biv [ Tue Jun 09, 2009 8:49 pm ] |
Post subject: | Re: Zombie Defense |
numgun wrote: Spice it up? Also giant thanks, I really needed a nice shooting range with costantly incoming meat bags to shoot at. As cool as that'd be, that'd be overkill. I mean that tiny house would just become dust with those giant massive feet. And I don't think you're allowed to advertise your mods, even if you're a developer. |
Author: | robolee [ Tue Jun 09, 2009 9:11 pm ] |
Post subject: | Re: Zombie Defense |
the tommy gun just keeps being added to the inventory, the sniper rifle should come before the long rifle (which is much more powerful). it's okay but it aint that great and you can get out of the bunker which makes it easy as hell. |
Author: | Zerrok [ Tue Jun 09, 2009 9:16 pm ] |
Post subject: | Re: Zombie Defense |
Yup, I got out of your evil trap Grif. I got bored after they stopped assaulting me, went out and found they all we're stick inside a big hole from the bombs they dropped. (Oh and how do you upload a image without it being a attachment whats the easiest way?) |
Author: | p3lb0x [ Tue Jun 09, 2009 9:16 pm ] |
Post subject: | Re: Zombie Defense |
Oh well, I guess this is what happens when you're too slow making the weapons for this. But yeah, don't let me slow you down grif! |
Author: | Roy-G-Biv [ Tue Jun 09, 2009 9:26 pm ] |
Post subject: | Re: Zombie Defense |
Zerrok wrote: (Oh and how do you upload a image without it being a attachment whats the easiest way?) Upload the image to something like Imageshack.us or whatever. Give us the direct link, and put these tags around it. EXAMPLE. Code: [img]blahblahblah.com/somethingimage.png[/img] |
Author: | Geti [ Tue Jun 09, 2009 9:32 pm ] |
Post subject: | Re: Zombie Defense |
this is going to make me release zombies09 in the next couple days. this will be handy for testing them against an assload of gunfire. |
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