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Overland (update 1/22)
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Author:  Solace [ Wed Jan 21, 2009 5:34 am ]
Post subject:  Overland (update 1/22)

Sooo I made a scene... might update it / do more scenes if I can find out how to make custom materials. It's kinda small horizontally but tall vertically, and covered in floating islands... dunno really what else to say about it... so here's a picture. :P Now with gold veins, island debris fields, better looking islands, and mini-islands!

Image

Image

Image

Attachments:
Lands.rte.zip [47.49 KiB]
Downloaded 1311 times

Author:  Geti [ Wed Jan 21, 2009 5:42 am ]
Post subject:  Re: Overland

this is a bloody great scene. the AI has a few issues with it, but who cares about them, right? :)

Author:  Foa [ Wed Jan 21, 2009 8:08 am ]
Post subject:  Re: Overland

Solace, when making materials, you need to know it's color, or else... :(

Just add pixie dust and maybe the AI will smarten up, a little.

Author:  The Decaying Soldat [ Wed Jan 21, 2009 10:52 am ]
Post subject:  Re: Overland

These platform maps are extremely non-AI-friendly. I do concern about the issue but I'm DLing it anyway.

Author:  Teemperor [ Wed Jan 21, 2009 2:17 pm ]
Post subject:  Re: Overland

The Decaying Soldat wrote:
These platform maps are extremely non-AI-friendly. I do concern about the issue but I'm DLing it anyway.


But it´s a great multiplayer map :D

Author:  Ultric [ Wed Jan 21, 2009 2:25 pm ]
Post subject:  Re: Overland

Does it wrap horizontally?

Author:  Solace [ Wed Jan 21, 2009 5:06 pm ]
Post subject:  Re: Overland

Foa wrote:
Solace, when making materials, you need to know it's color, or else... :(

So how do I find it? It doesn't work as the color I define or the index in the palate that's the same number...

Ultric wrote:
Does it wrap horizontally?

Yeah.

Author:  Ultric [ Wed Jan 21, 2009 5:11 pm ]
Post subject:  Re: Overland

So, now I've played it.
This map is nearly at the top of my favorite list of maps.
Recommended Gameplay: Put data down in that sand depression in the middle on the slide piece of land. Give him 3 instagib rifles and play. Insanity will happen. I shot a DS, turned it into nothing but gibs, fell under it and data automatically did a roll right out from under all the falling gibs. And at just the right time. I hate not gifing things. :/

Author:  Boba_Fett [ Thu Jan 22, 2009 1:31 am ]
Post subject:  Re: Overland

What mod has the Data actor in it?

Author:  411570N3 [ Thu Jan 22, 2009 3:40 am ]
Post subject:  Re: Overland

This one
He is ridiculously hard to kill except for crushing, everything can be killed by a heavy enough object landing on it....

Author:  Geti [ Thu Jan 22, 2009 12:31 pm ]
Post subject:  Re: Overland

some of the lighter materials would be nicer up the top, in the islands. what would make this an outstanding map would be hand made/painted terrain, like in the first party missions. that would be incredigasmic.

Author:  Solace [ Thu Jan 22, 2009 6:42 pm ]
Post subject:  Re: Overland

The lighter material makes floating rocks and gold... which I could solve if someone would tell me how to make custom materials... >.<;; And ditto about, you know, unique terrain by definition. :P

Author:  Siric [ Thu Jan 22, 2009 6:56 pm ]
Post subject:  Re: Overland

Looks great Solace, Downloading now.
Also I am going to PM you about custom mats.

Author:  Solace [ Thu Jan 22, 2009 7:58 pm ]
Post subject:  Re: Overland

Oh sweet, that works, thanks Siric! :D

*Gets to work.

Image

Author:  Solace [ Thu Jan 22, 2009 11:02 pm ]
Post subject:  Re: Overland (update 1/22)

Mmmk updated! Now with... well the op is right up there, read it. :P

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