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 Mission: Front Line at Menou 
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Mission: Front Line at Menou
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Dear General,

As you know, after the Dummies had attacked our newest recruit at the Training Complex, they were deemed hazardous, were removed from all training simulations and dumped in an extinct volcano in an area known as Menou.

After some time, reports of earth moving were heard from the Menou area, and soon after, we discovered that the Dummies were attempting to recreate their once home, the Tutorial Bunker. We could not let them do so.

Here is the current situation: We have sent a squad of Soldiers to Menou, but have had no contact since. We presume they have been Killed In Action.

Our only option now is to send the new recruit to Menou to disable the Dummies' Brain in place of our K.I.A. soldiers.

Regards,
Captain Sepoy

Here is my first scene and mission, The Front Line at Menou.
DOWNLOAD (Cheers Weegee!)


Last edited by Yoman987 on Sun Aug 29, 2010 3:53 am, edited 7 times in total.



Fri Nov 28, 2008 5:21 am
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Post Re: Mission: Front Line at Menou
yay, missioness!!! :D
I love new missions. :P


Last edited by macattack on Fri Nov 28, 2008 6:55 am, edited 1 time in total.



Fri Nov 28, 2008 6:54 am
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Post Re: Mission: Front Line at Menou
looks cool.
I know 2 ways of preventing boulders from being in a cave. 1 requires kinda tricky use of materials and takes forever to get working 100%, the other way is pretty easy.
Make bunker modules that are only backgrounds in the shape of your whole. If you want an example look at my temple cave map's crystals. The material file has dark purple even where there is nothing in the bg. That overrides the dirt/gold/boulders with emptiness.
damn, didn't get first post :/


Fri Nov 28, 2008 6:55 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: Mission: Front Line at Menou
@Aspect

Ok thanks. Working on the mission edit now

EDIT: it doesn't work. I made the FGs completely blank (pink colour) and ingame they come out white. The BG is the same as the FG (same file) and the mat is just the section of map i wanted boulder- and gold-free.

Help, and do you need my bmps?


Fri Nov 28, 2008 8:46 am
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Post Re: Mission: Front Line at Menou
Good story behind it, cant wait to test it out =3


Fri Nov 28, 2008 10:09 pm
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Post Re: Mission: Front Line at Menou
Yoman987 wrote:
EDIT: it doesn't work. I made the FGs completely blank (pink colour) and ingame they come out white. The BG is the same as the FG (same file) and the mat is just the section of map i wanted boulder- and gold-free.

Help, and do you need my bmps?

hmm...
only thing I can think of is that the game requires something in the foreground or background part... I haven't had this problem so I can't really help you out. they are paletted correctly? That may be the problem...


Fri Nov 28, 2008 11:02 pm
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Post Re: Mission: Front Line at Menou
nice, although it's very easy. just mine some gold at your spawn and buy soldiers.

Here's how I beat it


Sat Nov 29, 2008 1:55 am
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Post Re: Mission: Front Line at Menou
I finished this with my 1st guy XD


Sat Nov 29, 2008 2:16 am
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Post Re: Mission: Front Line at Menou
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nice, although it's very easy. just mine some gold at your spawn and buy soldiers.


Right then, Ill change the starting funds to a negative! :lol: no really, should I? or get rid of the shovel?

Quote:
hmm...
only thing I can think of is that the game requires something in the foreground or background part... I haven't had this problem so I can't really help you out. they are paletted correctly? That may be the problem...


No, I made sure they were palleted correctly. And I dont know what to put in the foreground cos it would look weird against the dirt. hmmm...
Any ideas of what i can put in the FG? anad have you had a look at Menou.bmp.old?


Sat Nov 29, 2008 5:23 am
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Post Re: Mission: Front Line at Menou
It's not the starting funds that is an issue; it's the digger you come with. you just mine some gold with it and buy soldiers etc. Too easy!


Sat Nov 29, 2008 12:06 pm
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Post Re: Mission: Front Line at Menou
Make make 2 more modes to this and name this one Menou (Easy)
Make a Menou (Medium) with a slightly larger base and more units spawning
and make a Menou (Hard) with a much larger base (almost the rest of the map) and MANY more units spawning

and just keep it as the same file so you wont have to recode the places or anything

(Basically after making the 3 missions just keep them as same name etc)
Though its your choice and it seems good as a direct 2nd mission nonetheless


Sat Nov 29, 2008 2:30 pm
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Post Re: Mission: Front Line at Menou
You should remove the terrain debris from the scene's code and place gold/dirt piles that are available from tutorial. And the player would be left with those limited funds.


Sat Nov 29, 2008 2:50 pm
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Post Re: Mission: Front Line at Menou
Excellent scene.

If you want the gold to not spawn in the caves, all you have to do is make bunker modules out of dirt. Gold and boulders don't get spawned inside bunker modules, and it'll overwrite anything that is already there. See my "Deep Caves" map.


Sat Nov 29, 2008 8:47 pm
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Post Re: Mission: Front Line at Menou
Meh. If you want a Battle of Attrition, give the dummies more reinforcements and me money perodically, or at least more clones.


Sun Nov 30, 2008 2:45 am
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Post Re: Mission: Front Line at Menou
Lord Tim wrote:
Excellent scene.

If you want the gold to not spawn in the caves, all you have to do is make bunker modules out of dirt. Gold and boulders don't get spawned inside bunker modules, and it'll overwrite anything that is already there. See my "Deep Caves" map.


Thats the problem Tim. I cant get the module working. Ive attached the pics if anyone wants to help me out. Should this go to Scene Making now?


Last edited by Yoman987 on Thu Dec 04, 2008 11:15 am, edited 1 time in total.



Sun Nov 30, 2008 4:42 am
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