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Terra - Too much enemys ^^ http://45.55.195.193/viewtopic.php?f=24&t=12494 |
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Author: | J23 [ Sat Oct 25, 2008 9:52 pm ] |
Post subject: | Re: Terra - Too much enemys ^^ |
Scene Editor thread for YOU, good sir. |
Author: | numgun [ Sat Oct 25, 2008 11:29 pm ] |
Post subject: | Re: Terra - Too much enemys ^^ |
J23 wrote: Scene Editor thread for YOU, good sir. Hold on man, he says they drop bombs too. It must mean theres an activities.ini too. I suspect he also made a Lua script for the spawning stuff. I'll download and see whats this all about, hang in there. EDIT: Haha oh yeah, this IS worth of being here. This guy used preplaced emitters to spawn some additional invaders and the bomb drops. This is something pretty new and even really functional! Awesome man! Good work! It is very simple and uses only vanilla content minus the bombs, but its hella fun. |
Author: | Brainwashed [ Sun Oct 26, 2008 12:54 am ] |
Post subject: | Re: Terra - Too much enemys ^^ |
It's scene editor stuff to me. The only thing that is peculiar with this map is that bombs drop on it every two seconds. |
Author: | numgun [ Mon Oct 27, 2008 12:29 pm ] |
Post subject: | Re: Terra - Too much enemys ^^ |
This map is so fun. Having DarkStorm activities invading, dummies flooding and bombs dropping randomly is really hilarious. My only complaints are the holes that the AI tends to fall through. It makes it way too easy. And the brain is well too secured with a concrete layer being around it. With the holes plugged, and the concrete barrier removed around the brain, this is really fun. |
Author: | Teemperor [ Mon Oct 27, 2008 1:02 pm ] |
Post subject: | Re: Terra - Too much enemys ^^ |
Which holes numgun? The blocks i removed but i don´t find the holes? |
Author: | numgun [ Mon Oct 27, 2008 2:46 pm ] |
Post subject: | Re: Terra - Too much enemys ^^ |
I meant these holes: The actors can fall and dissapear through them. It kind of makes it annoying since the AI keeps falling into them and they nearly never reach your brain from the right side. Cover them with concrete blocks or something like that. Also since youre updating this, could you make more corridoors and make the base have more rooms and more ways into the brain room? And could you replace the top entry shaft's stairs into a concrete bunker with embrasures? Also add some extra power to the bombs. |
Author: | octyl [ Tue Oct 28, 2008 3:30 am ] |
Post subject: | Re: Terra - Too much enemys ^^ |
I like this. Would making the emitted enemies team 2 or something make them attack your activities as well as you. |
Author: | Teemperor [ Tue Oct 28, 2008 6:36 am ] |
Post subject: | Re: Terra - Too much enemys ^^ |
@ numgun: Ok, i remove the holes and make more rooms, but first i must go to school . I update the map then EDIT: Updatet numgun, i make the things you say but i build no concrete bunker, because i think that is too unfair for the enemys |
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