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 Lord Tim's "IRC Scene" 
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Joined: Fri Dec 14, 2007 10:27 pm
Posts: 71
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Post Re: Lord Tim's "IRC Scene"
what to the ♥♥♥♥?
is that even possible?
No DL, cus you're a witch.
I dont have IRC, but It looks awesome lols


Fri Nov 21, 2008 9:54 pm
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Joined: Sat Nov 01, 2008 4:34 am
Posts: 90
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Post Re: Lord Tim's "IRC Scene"
This has never worked for me, although this is a great idea for all that it does work for.

Great job Lord Tim, Il be waiting for your next SUPARS GRAET MODZ1!!


Sun Nov 23, 2008 12:27 am
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Joined: Sun Jul 13, 2008 9:57 am
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Location: some compy
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Post Re: Lord Tim's "IRC Scene"
Woose1 wrote:
This has never worked for me, although this is a great idea for all that it does work for.

Great job Lord Tim, Il be waiting for your next SUPARS GRAET MODZ1!!

youve never tried the mod, but are convinced it is SUPARS GRAET?
stop spamming.
tim, any reason why it mightnt be working?


Sun Nov 23, 2008 4:34 am
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Joined: Mon Dec 01, 2008 5:31 pm
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Post Re: Lord Tim's "IRC Scene"
Mind blown.

A game that formerly had no network play has a sort of "massively singleplayer" mode, even if it's limited in scale.

Very creative use of Lua libraries!


Mon Dec 01, 2008 5:33 pm
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Joined: Mon Oct 01, 2007 1:33 am
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Post Re: Lord Tim's "IRC Scene"
Yay, now that it works, I can be entertained by both whitty comments AND explosions!


Wed Dec 03, 2008 12:45 pm
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Joined: Wed Jan 14, 2009 7:12 pm
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Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: Lord Tim's "IRC Scene"
This doesn't work for teh maczors. Please, for the love of DATA, fix it.


Fri Jan 30, 2009 9:59 pm
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Joined: Fri Jul 18, 2008 9:18 pm
Posts: 131
Location: Sacramento, CA
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Post Re: Lord Tim's "IRC Scene"
Vash wrote:
using this, could you give AI units Go to comands and then the co ordinates? if so, the people on IRC are like hihg up generals commanding stupid soldiers XD. it would be like real warfare. I say we get somone to start a map and make a base for each side ( two player mode) and then have two people on IRc controlling the sides via lua and the person "Hosting" it would give updates of what happened, it would be like real war :D


This would be a good start for anything, I'd imagine, and could also be extremely fun/frustrating. Frustrating in the sense that you get to watch your troops walk over each other, and then your dropship come down and incinerate the survivors. :P

I wouldn't care how much lag there is though. If it means playing with people over the internet, it's worth it.


Sat Jan 31, 2009 1:59 am
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Joined: Sun Feb 01, 2009 12:59 am
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Post Re: Lord Tim's "IRC Scene"
Just got on, loving both the chat room and the chat room walls/backround

Registered just to comment on this awsome mod

Edit: so how do you spawn the dropship exactly? Just tell me exactly what to type after the "`" in quotes
I'm on now trying to figure it out >.>


Sun Feb 01, 2009 1:27 am
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Joined: Fri Apr 27, 2007 4:55 pm
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Location: America!
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Post Re: Lord Tim's "IRC Scene"
From ingame you would type:

Code:
IRC:Say("!spawndropship")


From the IRC room, you would type:

Code:
!spawndropship


Sun Feb 01, 2009 9:26 am
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Joined: Sun Feb 01, 2009 12:59 am
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Post Re: Lord Tim's "IRC Scene"
yeah, still not working. I may be retarded though..


Sun Feb 01, 2009 4:03 pm
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Joined: Fri Aug 17, 2007 3:25 am
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Post Re: Lord Tim's "IRC Scene"
I feel n00bish..

Code:IRC:Join(irc://cortex.datarealms.com/#CortexIRC)

I put that in. WOnt work.. How do i join the irc? i have the LuaSocket on and all that.. just dont know how to work it.... :roll:


Mon Feb 16, 2009 11:32 pm
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Joined: Fri Jan 26, 2007 3:22 am
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Post Re: Lord Tim's "IRC Scene"
Flammablezombie wrote:
This doesn't work for teh maczors. Please, for the love of DATA, fix it.


Macs don't have .dll files. He'd have to convert luasocket to the mac equivalent and hope Lua will still load it.

Short answer: Not going to happen.


Wed Feb 18, 2009 5:56 am
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Joined: Tue Nov 06, 2007 6:58 am
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Post Re: Lord Tim's "IRC Scene"
Conversion isn't hard, as LuaSocket is in portable, open source C, and can be easily compiled for the mac.
Just compile the source for the .so(*nix version)/.dll into a .dylib using whatever compiler macs have.
The major problem is getting CC to load it.


Wed Feb 18, 2009 6:25 am
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Joined: Fri Feb 27, 2009 1:01 pm
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Post Re: Lord Tim's "IRC Scene"
For some reason, when I try loading it from the campaigns screen, it doesn't work (the game freezes on a black screen). What's wrong? I extracted it properly.
The background music still plays, btw.

EDIT: Somehow I fixed it. Thanks anyways.


Fri Feb 27, 2009 1:07 pm
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Joined: Tue Dec 11, 2007 5:53 pm
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Location: Nevermore
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Post Re: Lord Tim's "IRC Scene"
O....M....G :shock:
This is why I sacrifice people in you'r name.
And, so I dont get warned by the purple voices of doom.
Solid work on this, the scene is a little dull but at least your doing somethng original.
Keep a look out for me on the chat.


Thu Mar 12, 2009 10:03 pm
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