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Luringen
Joined: Fri Jun 29, 2012 11:40 am Posts: 149
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Re: Map Pack 3 v0.1.0 - CC1.0
No problem, glad you got it working!
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Thu Nov 15, 2012 8:33 pm |
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ZackTheSlacker
Joined: Sun Dec 02, 2012 3:55 am Posts: 3
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Re: Map Pack 3 v0.1.0 - CC1.0
I did all the steps and now this happened
--------------------------- RTE Aborted! (x_x) --------------------------- Failed to find the Base.rte Data Module!
The last frame has been dumped to 'abortscreen.bmp'
You can copy this message with Ctrl+C --------------------------- OK ---------------------------
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Sun Dec 02, 2012 8:37 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
Like with UniTec, I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.
If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission.
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Sat Dec 08, 2012 5:29 pm |
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Hotshot3434
Joined: Wed Aug 31, 2011 11:32 pm Posts: 46
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
I finally got it running, but the only map that is shown is the 'Darkness' map.
EDIT: was on the wrong game type, sorry
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Sun Jan 27, 2013 11:38 pm |
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ShiningFinger
Joined: Thu Jan 31, 2013 4:20 pm Posts: 12
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
Gotcha! wrote: Like with UniTec, I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.
If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission. may I ask what direction the game is going?
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Sat Feb 02, 2013 4:18 pm |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
ShiningFinger wrote: Gotcha! wrote: Like with UniTec, I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.
If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission. may I ask what direction the game is going? The game hasn't shown any progress towards the storyline we were hearing about back in the day, and the only major addition in years has been the half-finished metagame. Gotcha is rightfully angry about it.
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Mon Feb 04, 2013 3:10 am |
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ShiningFinger
Joined: Thu Jan 31, 2013 4:20 pm Posts: 12
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
Benpasko wrote: ShiningFinger wrote: Gotcha! wrote: Like with UniTec, I thought it'd be fair to say I've discontinued this mod due to the direction the game is taking.
If anyone wants to provide future updates to this mod in a new thread, feel free to do so, no need to ask me for permission. may I ask what direction the game is going? The game hasn't shown any progress towards the storyline we were hearing about back in the day, and the only major addition in years has been the half-finished metagame. Gotcha is rightfully angry about it. how long has development been on-going? do all of you believe theyve simply lost interest in development of this project? and does anyone have a link to the old developer forums posts about the story? ive seen a fan site depicting the fluff but nothing more.
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Mon Feb 04, 2013 9:01 pm |
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TheLostSentinel
Joined: Tue Jan 08, 2013 5:36 am Posts: 4
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
--------------------------- RTE Aborted! (x_x) --------------------------- Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Maps - City.rte/Scenes/Suburbs.ini, shortly before line #3404
The last frame has been dumped to 'abortscreen.bmp'
You can copy this message with Ctrl+C --------------------------- OK ---------------------------
Eh?.... Well this is annoying. How would I fix this? If anything, the city maps are the ones I want to see the most!
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Tue Feb 12, 2013 6:47 pm |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
TheLostSentinel wrote: --------------------------- RTE Aborted! (x_x) --------------------------- Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Maps - City.rte/Scenes/Suburbs.ini, shortly before line #3404
The last frame has been dumped to 'abortscreen.bmp'
You can copy this message with Ctrl+C --------------------------- OK ---------------------------
Eh?.... Well this is annoying. How would I fix this? If anything, the city maps are the ones I want to see the most! Install Map - Objects. But beware of the fiercy Racoons Gotcha is sending after you now.
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Tue Feb 12, 2013 7:04 pm |
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Harzipan
Joined: Fri Aug 12, 2011 9:23 pm Posts: 1416 Location: North-Ish
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
I'm sure that the 'coons have been discontinued along with this mod's development.
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Wed Feb 13, 2013 7:49 pm |
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TheLostSentinel
Joined: Tue Jan 08, 2013 5:36 am Posts: 4
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
--------------------------- RTE Aborted! (x_x) --------------------------- Failed to load datafile object with following path and name:
Base.rte/Scenes/Objects/BunkerModules/Teleport.wav
The last frame has been dumped to 'abortscreen.bmp'
You can copy this message with Ctrl+C --------------------------- OK ---------------------------
And now I got this. I'm pretty sure I installed the map objects correctly.
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Fri Feb 15, 2013 4:21 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
ShiningFinger wrote: how long has development been on-going? do all of you believe theyve simply lost interest in development of this project?
and does anyone have a link to the old developer forums posts about the story? ive seen a fan site depicting the fluff but nothing more.
I think the game's been in development for almost 10 years. And if you're referring to Android Arts, that's the site for the guy who does all the art for CC.
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Thu Feb 21, 2013 6:10 am |
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Galacticruler
Joined: Sat Oct 15, 2011 4:19 pm Posts: 322
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
TheLostSentinel wrote: --------------------------- RTE Aborted! (x_x) --------------------------- Failed to load datafile object with following path and name:
Base.rte/Scenes/Objects/BunkerModules/Teleport.wav
The last frame has been dumped to 'abortscreen.bmp'
You can copy this message with Ctrl+C --------------------------- OK ---------------------------
And now I got this. I'm pretty sure I installed the map objects correctly. The teleport.wav was moved to BunkerSYSTEMS under the same directories, just open the files and replace the broken path with the new one.
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Thu Feb 21, 2013 10:46 pm |
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TheLostSentinel
Joined: Tue Jan 08, 2013 5:36 am Posts: 4
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
--------------------------- RTE Aborted! (x_x) --------------------------- Reading of a preset instance "Ammo Crate 1" of class MOSRotating failed in file Maps - City.rte/Scenes/Suburbs.ini, shortly before line #3404
The last frame has been dumped to 'abortscreen.bmp'
You can copy this message with Ctrl+C --------------------------- OK --------------------------- Geez, thing's full of issues, isn't it? How should I fix this?
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Mon Feb 25, 2013 6:03 pm |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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Re: Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
Install the Map - Objects Folder. You will find a MP3RUNME file there, go click it and it will do itself. But first, run away from the Racoons.
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Mon Feb 25, 2013 6:28 pm |
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