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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Zalo, I'm glad to hear it. would you permit me to make a thread about my server? Anyway, any chance of doors working? edit: Okay after numerous complaints of the map layout, i present to you: Grimston 1.4!! THE THEME OF THIS UPDATE IS THE RONIN FACTION!! All you have to do is put this in your CC Folder: You must have the Zalo's Online mod installed for this to work. The Ip has been already changed to mine so you don't need to edit anything. The campaign mission is called 'Grimston'. Your a Coalition light and have a less recoiltastic gun. I added some bunkers modules and stuff for added cover/cc type play. THIS STACKS ONTOP OF ZALO's MOD, You do NOT need to delete online.rte for this to work, infact, it doesn't work WITHOUT online.rte. Have some funs. Server is up and running, if you can't join check this post to see if i turned it off; i will edit this post to do so. Edit: DO NOT JOIN Zalo's or anybody elses server using Grimston! and also do not join my server with Online.rte/Valhalla! Or i will be a very mad guy and turn it off >:O. Edit2: IRC CHAT!! irc://irc.rizon.net/CCOnline_dxp, if your looking for a game just say my name or talk to the other people. Mibbit: http://mibbit.com/?channel=%23CCOnline_dxp&server=irc.rizon.netRULEZ: - No team killing, except accidents. - No using older versions of my server >:O [current is v1.4] - If recursive gibbing starts, please exit the server and re enter to clear out the debris. - If problem persists tell me in the irc server to restart the server. - Thats it for now. edit2: yes i didnt remove gibs, because gibs are too awesome, but i did try to cut down spawn killing.
Last edited by dragonxp on Tue Sep 14, 2010 2:55 am, edited 1 time in total.
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Sun Sep 12, 2010 8:42 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
If I set up a Browncoat one, who would be interested?
I need to know if it would be worth it, or else I won't bother.
[Also if you were already planning this DragonXP I am very sorry and will find some other faction to do it with... maybe Undead?]
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Sun Sep 12, 2010 10:19 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Actually it isn't too hard to change what actor is used, it's mainly just changing a name here and a name there.
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Sun Sep 12, 2010 10:24 pm |
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CortexCommander
Joined: Sat Dec 27, 2008 11:17 pm Posts: 90 Location: In my secret cave. In Ontario South of, wait a minute!
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Anyone up for a lil' skirmish with me?
Edit: With Grimston.
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Sun Sep 12, 2010 10:29 pm |
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sunhuts
Joined: Sun Sep 12, 2010 3:41 pm Posts: 13
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Its offline right?
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Sun Sep 12, 2010 10:31 pm |
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CortexCommander
Joined: Sat Dec 27, 2008 11:17 pm Posts: 90 Location: In my secret cave. In Ontario South of, wait a minute!
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
sunhuts wrote: Its offline right? I was on it like 5 minutes ago, and now it's giving me the same error.
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Sun Sep 12, 2010 10:32 pm |
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sunhuts
Joined: Sun Sep 12, 2010 3:41 pm Posts: 13
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Guess I missed the uptime for those 5 minutes haha oh how I yearn for multiplayer
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Sun Sep 12, 2010 10:37 pm |
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CortexCommander
Joined: Sat Dec 27, 2008 11:17 pm Posts: 90 Location: In my secret cave. In Ontario South of, wait a minute!
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Now I just get timeouts, it's better than just crashing though.
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Sun Sep 12, 2010 10:46 pm |
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sunhuts
Joined: Sun Sep 12, 2010 3:41 pm Posts: 13
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
CortexCommander wrote: Now I just get timeouts, it's better than just crashing though. Well I dont get any crashing, I joined and got really happy then there was no one else there. And I became lonley.
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Sun Sep 12, 2010 10:49 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
It was down for 5 minutes, but it's up again now.
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Sun Sep 12, 2010 10:50 pm |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Attachment:
ScreenDump003.bmp [ 1.37 MiB | Viewed 6204 times ]
it's working for me now, got two kills too
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Sun Sep 12, 2010 10:55 pm |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
For a sec I thought you were running that in Brutality Mod xD
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Sun Sep 12, 2010 11:05 pm |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Oobagoo wrote: For a sec I thought you were running that in Brutality Mod xD I just like dark backgrounds Plus I made mine darker than brutality
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Sun Sep 12, 2010 11:10 pm |
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CortexCommander
Joined: Sat Dec 27, 2008 11:17 pm Posts: 90 Location: In my secret cave. In Ontario South of, wait a minute!
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
I'm playing with two people, two people on Red Team (Me and someone) and one on Green Team. Edit: Two people on green team now.
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Sun Sep 12, 2010 11:10 pm |
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Darkdoom
Joined: Mon Jun 28, 2010 10:06 pm Posts: 461 Location: STEPPING INTO THE RING
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
got that error... guessing grimston is down, but for how long?
uh... i tried to join again, almost got in, but it started spamming all this stuff about vectors and kicked me out.
im in, but now now noone else is here D:
nevermind lol
Last edited by Darkdoom on Sun Sep 12, 2010 11:23 pm, edited 1 time in total.
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Sun Sep 12, 2010 11:15 pm |
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