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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
I wonder if I should try using the cookies mod with this...? Or even the nachos mod...
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Sun Apr 04, 2010 4:21 am |
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panzerforce
Joined: Mon Jan 11, 2010 2:50 pm Posts: 66
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
If i play it in skirmish, do the enemys come out the hole in the wall?
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Sun Apr 04, 2010 12:35 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
No.
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Sun Apr 04, 2010 1:03 pm |
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Racksor
Joined: Sun Mar 21, 2010 1:23 pm Posts: 3 Location: Im a Denmarkian
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Yhe i have the same problem as guy on the previous page with the txt file cant find the problem, please help one of youre awsomely clever person out ther
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Sun Apr 04, 2010 5:50 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Fix that. Belt, not Bolt.
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Sun Apr 04, 2010 5:52 pm |
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Racksor
Joined: Sun Mar 21, 2010 1:23 pm Posts: 3 Location: Im a Denmarkian
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Thanks
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Sun Apr 04, 2010 6:17 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
I tried to beat this mission.
It was about the point that I started that I remembered I lost my activation code ages ago and my CC is still running on a time limit.
I'm pretty sure it's physically impossible to complete this level in 6 minutes.
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Tue Apr 06, 2010 2:06 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
If you choose Grif's compiled mods as your faction it's actually rather easy. Or various other mods which are unbeatable through various other means.
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Tue Apr 06, 2010 2:46 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
411570N3 wrote: If you choose Grif's compiled mods as your faction it's actually rather easy. Or various other mods which are unbeatable through various other means. hey man my mods are only overpowered if you use them
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Tue Apr 06, 2010 3:21 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
I don't even know how to respond to that. But you have replaced your old quote of something about you being on fire or something, I don't really remember.
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Tue Apr 06, 2010 3:28 am |
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Zoroaster
Joined: Sun Dec 06, 2009 11:54 pm Posts: 85
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Orbital Teleport Punisher into chamber = done :O
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Wed Apr 07, 2010 5:35 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
You still haven't understood the fact that cheating=cheating?
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Wed Apr 07, 2010 6:39 am |
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ratatat11
Joined: Sat Jan 02, 2010 1:19 am Posts: 51 Location: kentucky
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
epic map weegee. OMG when the behemoth landed behind me after you kill those 2 dreadnaughts i almost ♥♥♥♥ myself. luckily Attachment:
File comment: YEAH!!!!
ScreenDump002.bmp [ 750.05 KiB | Viewed 5534 times ]
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Thu Apr 08, 2010 1:25 am |
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Zoroaster
Joined: Sun Dec 06, 2009 11:54 pm Posts: 85
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Lizard wrote: You still haven't understood the fact that cheating=cheating? You still haven't understood that cheating doesn't exist in this game?
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Fri Apr 09, 2010 2:12 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Mission: [Coalition] Tartarus (Updated: 09-jan-2010)
Zoroaster wrote: Lizard wrote: You still haven't understood the fact that cheating=cheating? You still haven't understood that cheating doesn't exist in this game? I define cheating as breaking the original design intent of an author's work so as to exploit and/or circumvent an intended obstacle, challenge or hindrance through a design flaw, bug or cheat code. Though apparently you define cheating as non-existent, so there's little to argue about with you. In other words we don't think anyone who didn't beat this legit (by not altering their gameplay through the use of other mods/scripts/console commands, etc) is worth a ♥♥♥♥ to merit posting about it, to be blunt.
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Fri Apr 09, 2010 3:05 am |
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