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 The New World - Detailed 
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Post The New World - Detailed
Hello! Some of you might have noticed that I have not been on the forums for about 2 months or so. But I am back making scenes again, and I have been "Experimenting" with detail techniques and this is one of the products!
It measures 2496x1200.
(As big as Grasslands)






















THE NEW WORLD


Image





So...
Heeeeeere we go.

.RTE IS FIXED:
Attachment:
File comment: V0.1
TheNewWorld.rte.zip [130.69 KiB]
Downloaded 816 times


Attachment:
TheNewWorld.rte.7z [350.74 KiB]
Downloaded 479 times

Image


Last edited by Dylanhutch on Fri Nov 11, 2011 3:36 pm, edited 5 times in total.



Sat Nov 20, 2010 1:31 pm
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Post Re: The New World - Detailed
Here's your .rte


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TheNewWorld.rte.rar [247.75 KiB]
Downloaded 389 times
Sat Nov 20, 2010 6:03 pm
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Post Re: The New World - Detailed
I like the scene a lot i would love it if you could "paint" some gold in it though I keep having floating gold


Sat Nov 20, 2010 10:21 pm
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Post Re: The New World - Detailed
The rte problem is because of me adding it to a zip from inside the folder but in a minute I will fix it.

As for the floating gold, I dont know how that happened, I will look into it.


Sat Nov 20, 2010 11:57 pm
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Post Re: The New World - Detailed
Just use mine.


Sun Nov 21, 2010 12:00 am
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Post Re: The New World - Detailed
I also Updated it a bit.

:)


EDITED

The gold in mid air is probably your cc only. So, I don't know how to fix it.




EDIT

Ok, SERIOUSLY? RTE AGAIN, this is downright ridiculous.

FIXED.
And yes, I checked, it works.


Last edited by Dylanhutch on Sun Nov 21, 2010 12:47 am, edited 1 time in total.



Sun Nov 21, 2010 12:11 am
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Post Re: The New World - Detailed
You made the same mistake again. .7z the folder, not the contents of it.

EDIT: Updated version available in an .rte naow.


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TheNewWorld.rte.rar [143.75 KiB]
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Sun Nov 21, 2010 12:22 am
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Post Re: The New World - Detailed
That's the thing, I did. I don't know what went wrong but anyway, fixed.


Am I stupid or what?


Sun Nov 21, 2010 12:50 am
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Post Re: The New World - Detailed
Errare humanum est.


Sun Nov 21, 2010 1:03 am
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Post Re: The New World - Detailed
Fixed looping.
I had just covered it up with rocks :oops:

"Errare Humanum Est"

Huh?
I translated this by Latin, but 'errare' didn't show up, I am guessing it means "Error is human"

I just finished a new map yesterday. :) Yes, yesterday :D
A detailed one :lol:

But the ai will just walk around and get stuck or just sit there.
It's a mountain......


Sun Nov 21, 2010 10:46 pm
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Post Re: The New World - Detailed
It means "To err is human".

So you're saying that you made this map non-looping?


Sun Nov 21, 2010 11:25 pm
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Post Re: The New World - Detailed
I Made it loop Better


Sun Nov 21, 2010 11:37 pm
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Post Re: The New World - Detailed
Oh, okay. Will download then.


Sun Nov 21, 2010 11:44 pm
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Post Re: The New World - Detailed
I really like this. I've been looking for more regular maps to play skirmish mode with computer players. Grasslands gets boring fast.


Mon Nov 22, 2010 8:50 pm
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Post Re: The New World - Detailed
gtaiiilc wrote:
I like the scene a lot i would love it if you could "paint" some gold in it though I keep having floating gold

"Floating Gold" is just terrain debris, you can change it's target material and depth to fix it.


Tue Nov 23, 2010 6:03 am
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