Data Realms Fan Forums http://45.55.195.193/ |
|
Making Actors via Editing http://45.55.195.193/viewtopic.php?f=1&t=9718 |
Page 1 of 1 |
Author: | astronaught [ Tue Jan 15, 2008 3:29 am ] |
Post subject: | Making Actors via Editing |
I'm uncertain how to do this, I mean I haven't really found any information on how to make these mods and such The art aspect I mean, (it's probably in here somewhere, but I'm terrible at looking(with my eyes)) So I guess it's just a simple edit with 8-bit cc palatte? So if i wanted I could make an actor by opening up one of the Base.rte actors in paint if I wanted? lulz paint Sorry if this is painfully obvious or asked alot |
Author: | DSMK2 [ Tue Jan 15, 2008 3:34 am ] |
Post subject: | Re: Making Actors via Editing |
Theres no program specifically for making actors: I used graphics gale to make sprites (Notepad to edit code). And I should say: Its a custom 8-bit palette, its in the base.rte folder. Get the starting stuff (viewtopic.php?f=1&t=8970), you can go two paths: 1) Simple respriting. 2) Completely Custom actor... Look at the stickied topics in Mod Making. |
Author: | TrouserDemon [ Tue Jan 15, 2008 3:36 am ] |
Post subject: | Re: Making Actors via Editing |
How to sprite, the basic concept. http://www.youtube.com/watch?v=DrxPVyfP_94&feature=user And this is how to put them in the palette: http://www.youtube.com/watch?v=peMhNAntfTA&feature=user |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |