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gas+fire=KABOOM!!! http://45.55.195.193/viewtopic.php?f=1&t=9593 |
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Author: | fishmen94 [ Mon Jan 07, 2008 4:55 pm ] |
Post subject: | gas+fire=KABOOM!!! |
need someone to say me if it is a good idea and if it is realizable (and if yes if you can make it because im new here and i never ever made a mod and i dont know how to so...) my idea is to make a pack of two gun: a gun that shoot gas or oil and the socond could be a flame trower and when you shoot the fire on the oil it will make the guy (or part of the terrain) you shoot oil at explode or take in fire P.S. sorry for my bad english (im from Québec and i speak french so...) ty for your help |
Author: | Djinn [ Mon Jan 07, 2008 5:04 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
Nah, not quite possible. There's a way of doing it, but it would work way better on terrain than on an actor. (Ce n'est pas exactement possible. Il y a une facon que tu pourrait le faire, mais ca sera un peu difficile et pas vraiment fiable. Pardonnez mon francais car ca fais une long temp que je le parle.) |
Author: | fishmen94 [ Mon Jan 07, 2008 5:05 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
ok but if the terrain take on fire (this way) if the actor go on the fire will it be damaged? |
Author: | Djinn [ Mon Jan 07, 2008 5:07 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
fishmen94 wrote: ok but if the terrain take on fire (this way) if the actor go on the fire will it be damaged? Yep, if it was done properly. |
Author: | fishmen94 [ Mon Jan 07, 2008 5:12 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
ok so are you wise to do it plz |
Author: | blipflip [ Mon Jan 07, 2008 5:16 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
I'm already doing it . Check out the link to project pheonix in my signature, it's full of fire-based weaponry. |
Author: | Djinn [ Mon Jan 07, 2008 5:24 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
blipflip wrote: I'm already doing it . Check out the link to project pheonix in my signature, it's full of fire-based weaponry. Aw, you already have gas + lighter? Bollocks. I figured I'd have a sprayer fire out some MOSParticles the gib into pinned MOSParticles that stick to the surface they were fired at, in the same shape, then using a separate gun as an igniter, to gib them into emitters. Or, hell, leave em as mines that would ignite when someone touched them. |
Author: | blipflip [ Mon Jan 07, 2008 5:26 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
Oh no, sorry, I don't have gas+lighter, just flame-based weapons that actually ignite things. Well the ground. Your idea is actually really good, I suggest you make it |
Author: | Djinn [ Mon Jan 07, 2008 5:28 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
blipflip wrote: Oh no, sorry, I don't have gas+lighter, just flame-based weapons that actually ignite things. Well the ground. Your idea is actually really good, I suggest you make it Oh, I intend to. Actually, that one is easier than the seven other fricking things I'm working on, so I may just do it. |
Author: | fishmen94 [ Wed Jan 09, 2008 11:19 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
ty to help me guy |
Author: | The Fat Sand Rat [ Thu Jan 10, 2008 3:26 am ] |
Post subject: | Re: gas+fire=KABOOM!!! |
If I had an epic processor, I'd love for CC to have chemical interactions like in the miscellaneous falling sand games. Alas. The phoenix pack is great for pyromania, and so is the AAL pack's spitfire, although it needs to be updated with fuel traces. (Aussi, si vous preferez ecriver en Français, un peu de peuple ici parlent Français. Juste un choix pour vous.) |
Author: | fishmen94 [ Thu Feb 28, 2008 12:39 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
so are you going to do it ? if yes when its finish id like tath you post it here (so i can test it) if itis lready done wath is the name in the mod section plz |
Author: | setles [ Thu Feb 28, 2008 2:16 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
wouldnt it be possible to use the gasser grenade and make the smoke gibs gibbable into emitters that make flames? |
Author: | Darlos9D [ Thu Feb 28, 2008 4:16 pm ] |
Post subject: | Re: gas+fire=KABOOM!!! |
Why yes. Yes it would. See my flamethrower, in the DarKlone mod. |
Author: | Grif [ Fri Feb 29, 2008 1:22 am ] |
Post subject: | Re: gas+fire=KABOOM!!! |
Jan 9 to Feb 28 - no. If it's going to get made, it either has been already, or is going to be at some point in the future. Bringing back a dead topic will not make it happen any faster. |
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