Re: Giving an emitter sharpness(?)
kamakazibob wrote:
O-hay!
So, I've been working on a laser weapon that I want to have an extremely long trail. It got a FireVelocity of 90 and making a huge trail length variable does nothing. My next idea consists of making an aemitter that emits pinned particles for a longer trail. I got that part down. Now all I need to do is give it a particle that removes terrain to a point. When I tried this it trailed the emitter and did nothing. I also just tried giving it sharpness (dur, this failed)
Any Ideas?
Make it emit particles with very low lifetime in a circle as well as the trail.