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 Resident evil 2 mod W.I.P. 
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Joined: Fri Dec 14, 2007 3:10 am
Posts: 6
Location: Chile , Santiago
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Post Resident evil 2 mod W.I.P.
Hi ,

I have been playing Resident evil two and im going to do a mod from this game.
So , First i made Leon , nothing special really. but im going to make Actors , items and wepons.
next is going to be Clarie and handgun. :twisted: :nes:


Attachment:
File comment: Leon in action
Leon.bmp [127.63 KiB]
Downloaded 356 times

First mod and thanks control , for the templates.
UPDATE:i fixed the hands , now he looks like he is holding the gun like the game


Attachments:
File comment: The actor Updated
Leon.rte.rar [81.04 KiB]
Downloaded 164 times
Thu Jan 03, 2008 10:24 pm
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Joined: Tue Aug 14, 2007 2:53 pm
Posts: 296
Location: Black Mesa Research Facility
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Post Re: Resident evil 2 mod W.I.P.
hideous sprites are hideous.
Very poor criticism. More like:

The sprites lack shading and detail, and they look rather ugly.


needs more work, ALOT more work.


Thu Jan 03, 2008 11:01 pm
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Joined: Wed Mar 28, 2007 9:02 pm
Posts: 1639
Location: Somewhere. Nowhere.
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Post Re: Resident evil 2 mod W.I.P.
I'm going to stay in my happy smiley newbie helping mood right now.

Your sprite needs some more shading, when a light shines on someone they aren't all the same shade of.. whatever color skin is.

Add darker areas to certain edges, lighter areas to the opposite edges and lightish/darkish areas in between to add a little fade from dark to light.

Shading is simple when you understand it, just keep messing around until the sprites look right.

Good luck with the mod, welcome to datarealms, and don't feed the trolls.


Thu Jan 03, 2008 11:06 pm
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Joined: Fri Dec 14, 2007 3:10 am
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Location: Chile , Santiago
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Post Re: Resident evil 2 mod W.I.P.
3 solid wrote:
I'm going to stay in my happy smiley newbie helping mood right now.

Your sprite needs some more shading, when a light shines on someone they aren't all the same shade of.. whatever color skin is.

Add darker areas to certain edges, lighter areas to the opposite edges and lightish/darkish areas in between to add a little fade from dark to light.

.

i know that , i just need more practice.


Thu Jan 03, 2008 11:45 pm
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Joined: Tue Feb 27, 2007 4:05 pm
Posts: 2527
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Post Re: Resident evil 2 mod W.I.P.
Here's the deal--try not to release mods that you know are bad. If you are aware the sprites are bad, continue to work with them or move onto something new.

Do not upload, then be surprised when we say they are bad. Make a decent mod first. Don't upload your first mod.


Fri Jan 04, 2008 2:17 am
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Joined: Mon Nov 26, 2007 10:08 pm
Posts: 187
Location: I'z in your baffrum eatin all ur doo doo
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Post Re: Resident evil 2 mod W.I.P.
This better be a very rough draft of your mod cause the sprites are absolutley horrible. Their is a little thing called shading look it up.


Fri Jan 04, 2008 4:01 am
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Joined: Fri Dec 14, 2007 3:10 am
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Location: Chile , Santiago
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Post Re: Resident evil 2 mod W.I.P.
Evil Frosted Muffins wrote:
This better be a very rough draft of your mod cause the sprites are absolutley horrible. Their is a little thing called shading look it up.


You are blind or what? i said i know but i am going to continue this is only a (beta) W.I.P..

it was only a fast model so ,i can continue shading .

and projektTHOR , you got all the reason


Fri Jan 04, 2008 5:50 pm
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