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Proof of concept: infinitely spawning gibs
http://45.55.195.193/viewtopic.php?f=1&t=9433
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Author:  p3lb0x [ Sun Dec 30, 2007 4:50 am ]
Post subject:  Proof of concept: infinitely spawning gibs

Due to my suckyness(to put it kindly) in viewtopic.php?f=1&t=9397 this thread.
I have decided to release my infinitely spawning gib thingy here.

Its the Fleagun.
The "double" version will rape any computer, so only use if you dont believe me with the "single" version

I also apologize to ProjektTHOR for the obvious trolling

Excuse the sucky grammar and stuff

Gifs:
Image
Single version

Image
Double version

Thanks electroclan

Attachments:
File comment: "Clean" version that only spawns one new gib everytime
Fleagun.rte.rar [16.26 KiB]
Downloaded 230 times
File comment: "Messy" version thats got the double gib version too
Fleagun.rte.rar [16.33 KiB]
Downloaded 237 times

Author:  ProjektTHOR [ Sun Dec 30, 2007 5:49 am ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Stop being so ♥♥♥♥ dramatic.

Author:  Electroclan [ Sun Dec 30, 2007 6:59 am ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

ProjektTHOR wrote:
Stop being so ♥♥♥♥ dramatic.

What THOR is trying to say is: Apology Accepted.

Author:  zalo [ Sun Dec 30, 2007 6:47 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

This is awesome, too bad the double gib version explodes the computer.

Maybe some gib offsets could fix that.

Author:  Falcon X [ Sun Dec 30, 2007 7:25 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Electroclan wrote:
ProjektTHOR wrote:
Stop being so ♥♥♥♥ dramatic.

What THOR is trying to say is: Apology Accepted.


What Electro is trying to say is: Hello.

Author:  Electroclan [ Sun Dec 30, 2007 7:57 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Shame it's so laggy..


Image

Author:  Falcon X [ Sun Dec 30, 2007 8:00 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

So...does this mod even have a point?

It looks to me like it does no little damage and lags the game on ELECTROCLAN'S MACHINE.
It takes skill to make that guys machine lag.

Author:  p3lb0x [ Sun Dec 30, 2007 8:04 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Mr.X wrote:
So...does this mod even have a point?

It looks to me like it does no little damage and lags the game on ELECTROCLAN'S MACHINE.
It takes skill to make that guys machine lag.


The point is that its infinitely spawning gibs, the mod in it self is a crappy "Proof of concept" that shows the technique

Author:  Electroclan [ Sun Dec 30, 2007 8:22 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Double Version..

Image

Author:  Miles_T3hR4t [ Sun Dec 30, 2007 10:00 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Electroclan wrote:
Double Version..

Image

wouldn't it make a better test to shoot ONCE and see how long until it crashes?
also, If they go far enough off-screen, or stop moving completely, wouldn't it be reducing the number of particles?

Author:  mail2345 [ Sun Dec 30, 2007 11:33 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Hey, can I use this for my little phoenix troopers?

Author:  p3lb0x [ Sun Dec 30, 2007 11:49 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Of course, I do not own a copyright on this or anything

Author:  Dragster [ Mon Dec 31, 2007 4:59 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Neat concept mod. We need more of these just as experiment mods to see what is actually possible with the CC code... Might inspire some new ideas.

Author:  3 solid [ Mon Dec 31, 2007 10:19 pm ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Miles_T3hR4t wrote:
or stop moving completely, wouldn't it be reducing the number of particles?

As far as I can tell, they don't stop moving.

Author:  Sixteen [ Tue Jan 01, 2008 2:43 am ]
Post subject:  Re: Proof of concept: infinitely spawning gibs

Dragster wrote:
Neat concept mod. We need more of these just as experiment mods to see what is actually possible with the CC code... Might inspire some new ideas.

We could make them gib through 5 cycles, and every one, it gibs another kind of effect.

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