Data Realms Fan Forums http://45.55.195.193/ |
|
Deflecting Bullets http://45.55.195.193/viewtopic.php?f=1&t=9400 |
Page 1 of 1 |
Author: | FireBlizzard [ Thu Dec 27, 2007 9:14 pm ] |
Post subject: | Deflecting Bullets |
How do you code a shield to deflect bullets??? |
Author: | Metal Chao [ Thu Dec 27, 2007 9:28 pm ] |
Post subject: | Re: Deflecting Bullets |
You don't |
Author: | FireBlizzard [ Thu Dec 27, 2007 9:30 pm ] |
Post subject: | Re: Deflecting Bullets |
So now shield only go for stopping bullets... I miss the old mods... |
Author: | bbbzzz234 [ Thu Dec 27, 2007 9:41 pm ] |
Post subject: | Re: Deflecting Bullets |
What? You mean you can't make them bleed bullets from the wound that it makes when shot anymore? that's strange, and the only way I've heard of it done before. |
Author: | FireBlizzard [ Thu Dec 27, 2007 9:43 pm ] |
Post subject: | Re: Deflecting Bullets |
I never knew how to make a shield throw back bullets but that should work |
Author: | Metal Chao [ Thu Dec 27, 2007 9:51 pm ] |
Post subject: | Re: Deflecting Bullets |
bbbzzz234 wrote: What? You mean you can't make them bleed bullets from the wound that it makes when shot anymore? that's strange, and the only way I've heard of it done before. Yes, you can do that. But he asked how to reflect bullets. That isn't reflecting them, that's making more. |
Author: | FireBlizzard [ Thu Dec 27, 2007 10:00 pm ] |
Post subject: | Re: Deflecting Bullets |
Saying you could make it seem like you deflected it woulda been nice to know though... |
Author: | Metal Chao [ Thu Dec 27, 2007 10:03 pm ] |
Post subject: | Re: Deflecting Bullets |
FireBlizzard wrote: Saying you could make it seem like you deflected it woulda been nice to know though... It doesn't work like that though. Because the bullet flies off in a random direction. Also if you are shot by a custom weapon with a different bullet colour, the bullet sent out will still be the default bullet colour. Also if it is hit with an explosive it goes mental. |
Author: | whitty [ Thu Dec 27, 2007 10:30 pm ] |
Post subject: | Re: Deflecting Bullets |
change its material to test |
Author: | the modanater [ Thu Dec 27, 2007 10:35 pm ] |
Post subject: | Re: Deflecting Bullets |
or default, Twice the powa!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
Author: | rebirth12345 [ Thu Dec 27, 2007 10:40 pm ] |
Post subject: | Re: Deflecting Bullets |
metal chao wrote: bbbzzz234 wrote: What? You mean you can't make them bleed bullets from the wound that it makes when shot anymore? that's strange, and the only way I've heard of it done before. Yes, you can do that. But he asked how to reflect bullets. That isn't reflecting them, that's making more. The lightsaber reflected bullets could you not make it the same material as the saber?? Edit: the modanater wrote: or default, Twice the powa!!!!!!!!!!!!!!!!!!!!!!!!!!!! TEST is actually the most powerful material there is |
Author: | Sixteen [ Thu Dec 27, 2007 10:52 pm ] |
Post subject: | Re: Deflecting Bullets |
rebirth12345 wrote: metal chao wrote: bbbzzz234 wrote: What? You mean you can't make them bleed bullets from the wound that it makes when shot anymore? that's strange, and the only way I've heard of it done before. Yes, you can do that. But he asked how to reflect bullets. That isn't reflecting them, that's making more. The lightsaber reflected bullets could you not make it the same material as the saber?? Edit: the modanater wrote: or default, Twice the powa!!!!!!!!!!!!!!!!!!!!!!!!!!!! TEST is actually the most powerful material there is Actuallly, no. Default is 500000000, Test is 20000000. But default is only useful if you et it in the code, since if you put it in a mat file, it's blank. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |