Federation Pack:Need spriting help (some),a coder,some sound
Ok im making A brand spanking new faction for CC,The Federation.
They are supposed to be completely balanced and have pro's and cons agains the coalation robots and dummies (for fairness and realism of course)
They have 4 units (i am currently working on the sprites but i will need a little help cleaning them up)
Marine
Cost:80 oz
Life:100 (duh)
Armour:Kevlar vest,Steel helmet
Ok this guy is weaker than the light Trooper but also cheaper,he is the basic Federation trooper,He is lighter than the Light trooper therefore being ablle to jetpack better but is only equiped with a kevlar vest which is weaker than the small plate ampur on the trooper and a steel helmet(a helmet a little bit weaker than the coalation helmet)
What I need:coding for the kevlar and steel materials,I can do that myself,offsets should be no proble with the new actor editor
Shock Trooper
Cost:100
Life:100 (duh)
Armour:Steel armour,Steel helmet with attached plexiglass visor that protects the face
This guy is essentialy as tough as a light trooper,possibly tougher,has a better jetpack and better armour but is heavier,a little heavier than a light trooper,this limits how many weapons he can carry
What i need:Coding and offsets for the plexi glass shield
Sniper Drone
Cost:120
Life:100 (more duhs)
Armour:Built in steel (Made of steel)
Basicly,this is a small crab walker that is faster and lighter than the dreadnaught but is also less armored and more vulnerable,equiped with the long distance assasin cannon that can kill light targets in one shot,heavier targets are a problem though
what i need:LOTS of offsets
Demolisher
Cost:200
Life:100(duh duh duht duh)
Armour:Built In DURA PLATE (made of DURA PLATE)
Big tank like thing(crab actor ofcourse),it comes pre equiped woth the bulldozer,a short range massive dammage cannon type object that levels anything hit (it will paste clones instantly,but it has to reach them) this cannon wwas developed because of the fact that walkers kept getting stuck on unlevel terrain,is very good for digging aswell.
what i need:offsets,large muzzleflash to cover up particles,gun coding,dura plate material made (VERY STRONG STUFF!)
everyone who helps will get credit,heres my current sprite progress,the head helmet helmet gib aswell as body and kevlar vest plus the color scheme(all for the Marine so far)
Attachment:
File comment: Give me somthing to shoot?
Marine pieces.PNG [1.78 KiB]
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