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Challenge.
http://45.55.195.193/viewtopic.php?f=1&t=9196
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Author:  Alenth Eneil [ Tue Dec 18, 2007 2:11 am ]
Post subject:  Challenge.

Get this goddamn code to work right.
Code:
DataModule

AddDevice = HDFirearm
   CopyOf = AK-47
   InstanceName = AK-47G
   Magazine = Magazine
   CopyOf = Magazine AK-47
      TracerRound = Round
      CopyOf = Round Cannon
         Particle = TDExplosive
         CopyOf = Frag Shell
            SpriteFile = ContentFile
               FilePath = Base.rte/Devices/Explosives/FragGrenade.bmp
            TriggerDelay = 3000
         FireVelocity = 40
      RTTRatio = 9


This code WILL load, jsut put it in it's own Index.ini in it's own .rte.

This code does NOT function, I wanted it to override the TracerRound.

Author:  Dal [ Tue Dec 18, 2007 4:18 am ]
Post subject:  Re: Challenge.

While I didn't finish narrowing down the specific problem, I'd guess that the code is pulling to/from something it shouldn't while traveling through so many different entries. Have you tried to build your tracer round from scratch from the components you're calling on*?

*Instead of making copy ofs

Author:  Alenth Eneil [ Tue Dec 18, 2007 4:22 am ]
Post subject:  Re: Challenge.

Tim did it with a separate mag.

14 lines.

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