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				 Shook 
				
				
					 Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
				 
				 
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				  Help with stationary actor-emitter  
					
						Yeah, so i'm making a defence pack here, and i've gotten to a fire defence thingy... But it simply refuses to stay existant for more than half a second. I've checked, double checked and triple checked, and i still can't find that godforsaken line of code which does this crap. Please help finding it... You will be credited :3 
					
						
  
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			File comment: FRD is for FiRe Defence...
		
			
				  
				FRD.zip [1.1 KiB]
			
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			| Wed Dec 26, 2007 7:14 pm | 
			
				
					 
					
					 
				    
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: Help with stationary actor-emitter  
					
						You can just AddChildObject ATurrets directly, you know. 
					
  
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			| Wed Dec 26, 2007 10:08 pm | 
			
				
					 
					
					 
				  
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				 Shook 
				
				
					 Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
				 
				 
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				  Re: Help with stationary actor-emitter  
					
						Ah, thanks, but if you didn't notice already (Which you probably did), i'm making it so that it constantly spews out fire downwards... I really need to experiment with the ATurrets though. 
					
  
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			| Wed Dec 26, 2007 10:36 pm | 
			
				
					 
					
					 
				    
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				 tosty 
				
				
					 Joined: Fri Sep 21, 2007 4:45 am Posts: 324
				 
				 
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				  Re: Help with stationary actor-emitter  
					
						Just make it an acrocket, if you put it to return then the down thruster will continuously go 
					
  
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			| Wed Dec 26, 2007 10:42 pm | 
			
				
					 
					
					 
				  
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				 Grif 
				REAL AMERICAN HERO 
				
					 Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
				 
				 
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				  Re: Help with stationary actor-emitter  
					
						Or copy my blender technique; make it an ACRocket with Status = 3 and an EmissionsEnabled = 1 main thruster. 
					
  
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			| Wed Dec 26, 2007 11:08 pm | 
			
				
					 
					
					 
				  
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				 Shook 
				
				
					 Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
				 
				 
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				  Re: Help with stationary actor-emitter  
					
						Thanks, i'll try that   But i just can't help wondering what the heck is making the actor disappear...  
					
  
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			| Thu Dec 27, 2007 12:30 am | 
			
				
					 
					
					 
				    
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