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| Titan Beta Release http://45.55.195.193/viewtopic.php?f=1&t=9159  | 
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| Author: | purple [ Mon Dec 17, 2007 12:05 am ] | ||
| Post subject: | Titan Beta Release | ||
This is a beta release of an actor I'm working on, the Titan. ![]() There are a lot of things that still need to be done, such as leg and shield artwork, but I thought it was ready for beta. Credits: Capnbubs Data Meloen Promster Zalo Pyrorex Numgun Feel free to comment constructively. 
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| Author: | The Mushroom Man [ Mon Dec 17, 2007 12:18 am ] | ||
| Post subject: | Re: Titan Beta Release | ||
Fix its legs. 
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| Author: | purple [ Mon Dec 17, 2007 12:32 am ] | 
| Post subject: | Re: Titan Beta Release | 
I already know there is still some artwork to be done on the legs. I stated that in the first post.  | 
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| Author: | Alenth Eneil [ Mon Dec 17, 2007 12:33 am ] | 
| Post subject: | Re: Titan Beta Release | 
I can't tell what it is by looking at it.  | 
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| Author: | purple [ Mon Dec 17, 2007 12:36 am ] | 
| Post subject: | Re: Titan Beta Release | 
Alenth Eneil wrote: I can't tell what it is by looking at it. It's a mech, with a shield.  | 
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| Author: | Alenth Eneil [ Mon Dec 17, 2007 12:37 am ] | 
| Post subject: | Re: Titan Beta Release | 
How does it shoot without hitting the shield?  | 
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| Author: | purple [ Mon Dec 17, 2007 12:40 am ] | 
| Post subject: | Re: Titan Beta Release | 
On individual weapons, FireIgnoresThis = 1.  | 
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| Author: | Djinn [ Mon Dec 17, 2007 12:48 am ] | 
| Post subject: | Re: Titan Beta Release | 
Man I'm going to have to take a look at your code to figure out how you made the legs work the same on both sides. When I was trying it, it would line up well on one side but not the other. Either way, nice sprite.  | 
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| Author: | Funtastic [ Mon Dec 17, 2007 11:21 pm ] | 
| Post subject: | Re: Titan Beta Release | 
So far, even though this is a beta release, I like it. A lot. Only thing you neeed to do is give it a custom weapon befitting of the name, and make it crush the actors it treads on.  | 
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