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Sharpness Help w/ Sniper Rifle http://45.55.195.193/viewtopic.php?f=1&t=9085 |
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Author: | Ell [ Fri Dec 14, 2007 4:51 pm ] |
Post subject: | Sharpness Help w/ Sniper Rifle |
So I'm half way through making the sniper rifle. It's got its own folder with sprites and sounds in, and has it's own section in the Ammo.ini. As the ammo sharpness is so high, it cuts straight through the map and doesn't stop. Is there any way I can make it stop as soon as it hits something? Like as soon as it hits a wall or an enemy it just stops? |
Author: | p3lb0x [ Fri Dec 14, 2007 4:54 pm ] |
Post subject: | Re: Bullet stop on impact // Sniper rifle |
Just lower the sharpness and increase the mass slightly |
Author: | TrouserDemon [ Fri Dec 14, 2007 5:15 pm ] |
Post subject: | Re: Bullet stop on impact // Sniper rifle |
This should be in modmaking. |
Author: | Ell [ Fri Dec 14, 2007 5:29 pm ] |
Post subject: | Re: Bullet stop on impact // Sniper rifle |
Oops sorry, just noticed. Sometimes redirects me when I have to log in to post |
Author: | jaybud4 [ Fri Dec 14, 2007 11:20 pm ] |
Post subject: | Re: Bullet stop on impact // Sniper rifle |
Ell wrote: Oops sorry, just noticed. Sometimes redirects me when I have to log in to post Should just stay online all the time, would fix that problem. Anyways, try pel's solution. p3lb0x wrote: Just lower the sharpness and increase the mass slightly |
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