Data Realms Fan Forums
http://45.55.195.193/

Mod Ideas
http://45.55.195.193/viewtopic.php?f=1&t=8669
Page 1 of 3

Author:  Grif [ Sat Nov 24, 2007 10:22 pm ]
Post subject:  Mod Ideas

Give them to me.

Absolutely anything; I'll think about making it.

While I'm here, I need someone good at large-scale spriting.

Author:  Vash [ Sat Nov 24, 2007 10:33 pm ]
Post subject:  Re: Mod Ideas

Make a Robot 3 AKA,A robot 1/2 styled mech the size of Panzor but with a built in gun and a better jetpack,dont give it a "REAL" head either and make it self destruct when it dies,basicly a big explosian to kill of its atackers

Author:  Metal Chao [ Sat Nov 24, 2007 10:39 pm ]
Post subject:  Re: Mod Ideas

An illithid.
Image

Author:  tosty [ Sat Nov 24, 2007 10:47 pm ]
Post subject:  Re: Mod Ideas

3 ideas:
An alien that shoots out little aliens

A ninja-monkey-thing

A guy with a parachute

Author:  Tendrop [ Sat Nov 24, 2007 11:27 pm ]
Post subject:  Re: Mod Ideas

Rocket-bot. Robot w/ small rocket head, jetpack peirces head and creates rocket jet emmitter, flys into target, explodes.

Author:  Orindell [ Sun Nov 25, 2007 12:16 am ]
Post subject:  Re: Mod Ideas

*Sigh* Grif, I respect you a lot, But you do know there are loads of stupid people that are always coming coming up with impossible ideas? This thread will be full of them within a week at most.

Possible Ideas: (I think...)

1) A well-sprited, New dropship+Dropship bombs (There is very few around) (Also, Could the dropship gib a pilot?)
2) Grif Actors (Pretty much just well sprited actors)
3) MOAR Kinetics
4) Supa coolz GRIF bunkaz moduals!!11!!1

Just putting them out there...

Author:  Grif [ Sun Nov 25, 2007 12:30 am ]
Post subject:  Re: Mod Ideas

Orindell wrote:
*Sigh* Grif, I respect you a lot, But you do know there are loads of stupid people that are always coming coming up with impossible ideas? This thread will be full of them within a week at most.

Possible Ideas: (I think...)

1) A well-sprited, New dropship+Dropship bombs (There is very few around) (Also, Could the dropship gib a pilot?)
2) Grif Actors (Pretty much just well sprited actors)
3) MOAR Kinetics
4) Supa coolz GRIF bunkaz moduals!!11!!1

Just putting them out there...


1. Dropships can't gib, but I will certainly think about making one. Always good to have useful craft.
2. Hah, will think about it. I'm horrible with actors, though.
3. Specific ideas for them, please?
4. See #3.

Author:  Orindell [ Sun Nov 25, 2007 12:40 am ]
Post subject:  Re: Mod Ideas

3) Hmmmm.....What about mines? Like, You order the Kinetic and the bomb lands, Exploding into a number of mines. Or, An incendiary bomb. And this last idea is probablely impossible, But what about a bomb that homes in on people/ships? Like the Homing rocket launcher. Maybe the bomb gibs the missile.
4) What about bomb shelters? Bunkers that can take even a full blown Kinetic in their stride. Or well sprited hanger-bays and corridors.

Author:  Grif [ Sun Nov 25, 2007 12:58 am ]
Post subject:  Re: Mod Ideas

Orindell wrote:
3) Hmmmm.....What about mines? Like, You order the Kinetic and the bomb lands, Exploding into a number of mines. Or, An incendiary bomb. And this last idea is probablely impossible, But what about a bomb that homes in on people/ships? Like the Homing rocket launcher. Maybe the bomb gibs the missile.
4) What about bomb shelters? Bunkers that can take even a full blown Kinetic in their stride. Or well sprited hanger-bays and corridors.


I like the idea of the homing missile bomb, and have an idea of how to do it.

Mines, will think about that one.

Bomb shelters is appealing to me, I think I may just do that.

Author:  numgun [ Sun Nov 25, 2007 1:01 am ]
Post subject:  Re: Mod Ideas

Make a high power heavy duty craft (DS or Rocket, w/e) that weights alot (about 4000-5000 kg) and with very powerful thrusters and high exit rate for spewing out entire legions fast.

We need this and it will be VERY useful. Mostly for super big/heavy deliveries.

Author:  Orindell [ Sun Nov 25, 2007 1:06 am ]
Post subject:  Re: Mod Ideas

Grif wrote:
Orindell wrote:
3) Hmmmm.....What about mines? Like, You order the Kinetic and the bomb lands, Exploding into a number of mines. Or, An incendiary bomb. And this last idea is probablely impossible, But what about a bomb that homes in on people/ships? Like the Homing rocket launcher. Maybe the bomb gibs the missile.
4) What about bomb shelters? Bunkers that can take even a full blown Kinetic in their stride. Or well sprited hanger-bays and corridors.


I like the idea of the homing missile bomb, and have an idea of how to do it.

Mines, will think about that one.

Bomb shelters is appealing to me, I think I may just do that.


Cool, Thanks Grif, Happy to help.

Author:  Tendrop [ Sun Nov 25, 2007 2:48 am ]
Post subject:  Re: Mod Ideas

Giant dropship with ports that actors with strong legs can ride. That is the most fun thing to do in coop ever.

Author:  Darklink [ Sun Nov 25, 2007 3:06 am ]
Post subject:  Re: Mod Ideas

xenomorph egg bombs.
gibs into a facehugger that attacks the nearest clone and gibs into a xenomorph.

Author:  Grif [ Sun Nov 25, 2007 3:18 am ]
Post subject:  Re: Mod Ideas

Orindell wrote:
Cool, Thanks Grif, Happy to help.


Bomb Shelter module deflecting a Kinetic:
Image
Image

Author:  tosty [ Sun Nov 25, 2007 3:22 am ]
Post subject:  Re: Mod Ideas

[sarcasm]Oh boy!! an bunker that has a red MAT[/sarcasm]

The sprites are nice but almost anyone could make an invicible bunker

Page 1 of 3 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/