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Single objext w/ - gravity http://45.55.195.193/viewtopic.php?f=1&t=8452 |
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Author: | billi999 [ Fri Nov 09, 2007 3:26 pm ] |
Post subject: | Single objext w/ - gravity |
Is there any way to make an object have negative gravity or float upwards? So far I have tried: -negative mass -negative material density -material density < air density Is it even possible? Please tell me how kthx ![]() EDIT: damnit...Well I need to use it for a TDExplosive soo...I can't have an emitter on it can I? |
Author: | Falcon X [ Fri Nov 09, 2007 3:29 pm ] |
Post subject: | Re: Single objext w/ - gravity |
Other than a constant emmiter to go up, that's just a little stronger than gravity, no. If it's like, stationary or something, just make a large sprite, with an empty bottom. Other than that, no. Thing's can't hover automatically, you need to manually do it with a jetpack or something. But, I don't know CC coding that well, so they may prove me wrong. Good luck! |
Author: | Foa [ Fri Nov 09, 2007 3:31 pm ] |
Post subject: | Re: Single objext w/ - gravity |
No, its not possible it just f's up the system and lag like it was playing 10 WoW's at the same time. |
Author: | Grif [ Sat Nov 10, 2007 1:56 am ] |
Post subject: | Re: Single objext w/ - gravity |
billi999 wrote: Is there any way to make an object have negative gravity or float upwards? So far I have tried: -negative mass -negative material density -material density < air density Is it even possible? Please tell me how kthx ![]() EDIT: damnit...Well I need to use it for a TDExplosive soo...I can't have an emitter on it can I? Make it a selfwounding particle. TDExplosives can have wounds; make it be fired from a gun, and then have the casing very high sharpness. Then make the EjectionOffset the same as the MuzzleOffset. |
Author: | RAN_DOM [ Sat Nov 10, 2007 2:01 am ] |
Post subject: | Re: Single objext w/ - gravity |
If it's TDE, can't you add something like pinstrength? Isn't that what the LTM mines by numgun have so that they float? The only problem is that you can't fire them... |
Author: | Grif [ Sat Nov 10, 2007 2:10 am ] |
Post subject: | Re: Single objext w/ - gravity |
RAN_DOM wrote: If it's TDE, can't you add something like pinstrength? Isn't that what the LTM mines by numgun have so that they float? The only problem is that you can't fire them... "float upwards" PinStrength just makes it hold in place as soon as the game spawns it. |
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