The future of Cortex Command rests on your shoulders...
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PointlessSoldier
Joined: Thu Sep 27, 2007 8:43 pm Posts: 31 Location: At my PC, playing Cortex Command
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The future of Cortex Command rests on your shoulders...
I just wanted to let my buds know (That's you, my oh-so-lovable brethren in fandom) that I cherish everything about this game (But mostly that it's pixelated, pixels are my life) and I really want to see it succeed. My greatest wish is that Data gets a successful pixel game company off the ground, like Nitrome.com. I also wanted to inform the CC community that Moddb.com is a massive and respected website that generates tons of publicity. It is responsible for generating the support for many mods we know and love today. CC is currently listed there, but it only has 4 mods listed. If we, the community, posted our mods for CC on moddb.com, we could garner more support for CC. We shouldn't stop there either, we should create banners in paint and use them in our sigs for other forum sites, etc. I myself tell all my discerning gamer buds about CC day and night. My bro is now a skellie-blasting junkie, too, who tells his friends 24/7 about CC. We could invest in CC's future and create exponentially growing fandom if we spread this pixelated retro greatness like a plague.
Just a thought.
(Placed in mod making because it deals with the strategic placement of developed mods)
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Tue Nov 06, 2007 5:55 am |
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pieman280
Joined: Sat Oct 20, 2007 11:17 pm Posts: 199
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Re: The future of Cortex Command rests on your shoulders...
I also hope the CC community will grow. I'll have to look at thoes 4 mods.....
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Tue Nov 06, 2007 6:03 am |
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CherryT
Joined: Thu Jan 18, 2007 5:16 am Posts: 397 Location: Back at DRL for a while?
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Re: The future of Cortex Command rests on your shoulders...
I don't really consider our "mods" mods. They're more like add-ons. ModDB would have problems accepting "LATEST REINCARNATION OF SNIPER RIFLE. NOW FULLY AUTOMATIC. HURR HURR HURR." Control's CS:S mod is a mod. It will change the basic gameplay of Cortex Command. Our mods do not, they just add stuff on. In other words, most mods here don't deserve a ModDB article. And since you appear to be new, the future of Cortex Command is retail. Data really hasn't taken much input from any of us as far as new features know, but if he does, it's usually painfully obvious what needs to be fixed. This community has also gone to the pits. I've been around for about a year, and watched it go from really awesome to crap. You ask for intelligent and you'll get a bunch of "B"-tards yelling "hurr hurr hurr MISPELLED WORDS..." *glares at pieman*. In any case, welcome to our disheveled forums, and I don't believe your argument is right... Cortex Command is just currently not a big enough game to have a significant following of people. Wait until it goes retail, then we'll be able to promote something really unique.
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Tue Nov 06, 2007 7:12 am |
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Seraph
Moderator Hero
Joined: Sun Dec 24, 2006 11:28 pm Posts: 868 Location: London Server
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Re: The future of Cortex Command rests on your shoulders...
I would say that a few reviews of this game have said it's gained quite a "cult" following, but I think showing support for this game wouldn't hurt the game much - just dilute the general intelligence of the forums even more. Besides we could start using ModDB in a different way, that in itself might generate some more page views.
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Tue Nov 06, 2007 10:26 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: The future of Cortex Command rests on your shoulders...
Not yet, putting CC mods in ModDb is not the time right now. When we get the stable, commercial version, only then we can start putting up working mods over there. Since right now we might go craz making mods and posting them there and in the end the final version will most likely break every mod out there from many reasons.
Not yet, let us stay in the dark for a little more.
And btw, I never said anything about not making mods for this build though. So go ahead and try modding. Make now, fix, put on Moddb later.
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Tue Nov 06, 2007 11:15 am |
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PointlessSoldier
Joined: Thu Sep 27, 2007 8:43 pm Posts: 31 Location: At my PC, playing Cortex Command
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Re: The future of Cortex Command rests on your shoulders...
CherryT wrote: I don't really consider our "mods" mods. They're more like add-ons. ModDB would have problems accepting "LATEST REINCARNATION OF SNIPER RIFLE. NOW FULLY AUTOMATIC. HURR HURR HURR." Control's CS:S mod is a mod. It will change the basic gameplay of Cortex Command. Our mods do not, they just add stuff on. In other words, most mods here don't deserve a ModDB article. And since you appear to be new, the future of Cortex Command is retail. Data really hasn't taken much input from any of us as far as new features know, but if he does, it's usually painfully obvious what needs to be fixed. This community has also gone to the pits. I've been around for about a year, and watched it go from really awesome to crap. You ask for intelligent and you'll get a bunch of "B"-tards yelling "hurr hurr hurr MISPELLED WORDS..." *glares at pieman*. In any case, welcome to our disheveled forums, and I don't believe your argument is right... Cortex Command is just currently not a big enough game to have a significant following of people. Wait until it goes retail, then we'll be able to promote something really unique. Trust me, man- I'm not new to the site at all, I lurked for about a year before joining. Also, everyone keeps saying that Data's future is in retail, but they forget that selling retail copies costs an immense amount of money. (Think packaging, marketing, etc.) Data would have to get a loan or snatch investors first, a retail product is still years away.
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Tue Nov 06, 2007 6:34 pm |
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Tendrop
Joined: Sat May 05, 2007 7:21 am Posts: 662 Location: The Zone
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Re: The future of Cortex Command rests on your shoulders...
Cortex Commands mods are really weapon/actor/ship/scene addons. I wish more games had that kind of stuff. Garrys mod and toribash do, and they are great games, even without addons. But cortex command needs the addons to make it fun.
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Tue Nov 06, 2007 8:59 pm |
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Jack The Llama Commando
Joined: Thu Dec 07, 2006 7:21 pm Posts: 620 Location: CONTRACTIONS I DONT NEED CONTRACTIONS
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Re: The future of Cortex Command rests on your shoulders...
I think I've said this before, so I'll keep it quick. I DO NOT want CC to reach epic preportions, this may sound very selfish, but I want to keep the community, small, friendly, and local. Bad example, but look at what happened to Runescape, way back in the day, it was super small, and super awesome, there was far less morons. Same as CC. Why all the crappy mods you ask? More people. So, no, lets keep it relatively unknown, which sounds really lame.
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Tue Nov 06, 2007 11:19 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: The future of Cortex Command rests on your shoulders...
PointlessSoldier wrote: Trust me, man- I'm not new to the site at all, I lurked for about a year before joining.
Also, everyone keeps saying that Data's future is in retail, but they forget that selling retail copies costs an immense amount of money. (Think packaging, marketing, etc.) Data would have to get a loan or snatch investors first, a retail product is still years away. Lolwut. Why would Data need to do boxed copies of anything? THE GAME INSTALLER IS <20 MB. You could pack it on ♥♥♥♥ floppies, and anyone can download it in minutes. You're assuming retail means ON STORE SHELVES. It doesn't. Also I lol'd because absolutely everyone says they lurked for a year before joining. Which is so incredibly unlikely it's humorous. Why, nay, HOW, could you possibly lurk on a forum for 365 days without ever wanting to offer your opinion on anything? It's not human nature, and there's no way you wouldn't have had a question you wanted to ask in that time either.
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Wed Nov 07, 2007 1:17 am |
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PointlessSoldier
Joined: Thu Sep 27, 2007 8:43 pm Posts: 31 Location: At my PC, playing Cortex Command
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Re: The future of Cortex Command rests on your shoulders...
Grif wrote: PointlessSoldier wrote: Trust me, man- I'm not new to the site at all, I lurked for about a year before joining.
Also, everyone keeps saying that Data's future is in retail, but they forget that selling retail copies costs an immense amount of money. (Think packaging, marketing, etc.) Data would have to get a loan or snatch investors first, a retail product is still years away. Lolwut. Why would Data need to do boxed copies of anything? THE GAME INSTALLER IS <20 MB. You could pack it on **** floppies, and anyone can download it in minutes. You're assuming retail means ON STORE SHELVES. It doesn't. Also I lol'd because absolutely everyone says they lurked for a year before joining. Which is so incredibly unlikely it's humorous. Why, nay, HOW, could you possibly lurk on a forum for 365 days without ever wanting to offer your opinion on anything? It's not human nature, and there's no way you wouldn't have had a question you wanted to ask in that time either. Lolwut. You used "nay". Are you a Shakespeare addict or something? First, So Data would prolly use online retailing. Yeah, that would make perfect sense. You're correct on that one. Secondly, When I said "a year" I didn't mean exactly 365 days, but it was a very long time. I was a leecher- just there for the downloads. I didn't care what people were saying, and I didn't care about modding. I didn't have any questions beause I was focused more on Company of Heroes and Dawn of War. So posting is human nature? BS. Apathy is human nature, which is just what I practiced. Take my soldatforums.com account for example - I've been a member for almost 4 years now, and I've made about 18 posts. In four years. Like I said, just for the downloads. I wasn't "dying" to ask questions about Soldat. I modded on my own, without any help. All of my own personal mods (For Soldat, and CC) have been done by myself because all you need to know is how to use MS Paint and Notepad. And yeah, everyone claims to have lurked for a long time before posting. That's because they want to appear as vets, like they were around for build 13 or something. Ask around- the majority of members on this site are 12-15 years old. They're just kids. I don't need to do something asinine like blow myself out of proportion.
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Wed Nov 07, 2007 5:16 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: The future of Cortex Command rests on your shoulders...
I'm 14 and have been on this site since B11, have never read a word of Shakespeare in my life, and only used nay because I happen to consider the quality of average speech lacking and thus attempt a level of eloquency in my posts that very few people take any notice of at all.
Fair enough to you that you don't post; that was a poor assumption on my part. Apologies for that and any insult I may have made to you.
Leaving thread now since this got very off topic.
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Wed Nov 07, 2007 5:28 am |
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CherryT
Joined: Thu Jan 18, 2007 5:16 am Posts: 397 Location: Back at DRL for a while?
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Re: The future of Cortex Command rests on your shoulders...
Quote: Trust me, man- I'm not new to the site at all, I lurked for about a year before joining.
Also, everyone keeps saying that Data's future is in retail, but they forget that selling retail copies costs an immense amount of money. (Think packaging, marketing, etc.) Data would have to get a loan or snatch investors first, a retail product is still years away. If Data makes a good enough product (everything in this game is high quality already, it's just boring in the current test state), the product will promote itself. Take Cave Story. EVERYONE has heard of Cave Story, and if they haven't, they pick it up on Pixel's website and become a loyal fan, doing the same for others. He won't need money to make money. As far as I know, Data has not paid anyone for the development of Cortex Command. I hardly see how getting the community involved will get this game's hype up. It was cool the first time I booted Cortex Command and heard the rocking electric guitar intro, threw gold into rockets and saw my brain blow up but the game gets stagnate quickly after that. Now my two arguments may seem to contradict each other. One says the community can promote a game to an almost cult following while the other says that our community can't do the same thing, but as I said before. Retail will be able to speak for itself once Data gets the bugs worked out and gives us a storyline, online multiplayer, and scripting (which might be coming sooner than we think). Here for history's sake. I don't believe in altering the past. I've hopefully made up with Pointless now, and this is part of the deal I offered him. If you want to unveil the past, Ctrl-A (11/13/07). Also, I agree with Grif: One does not simply lurk on this forum for years, considering you had to create an account to download mods previously (the reason why I signed up). "I was a leecher- just there for the downloads. I didn't care what people were saying, and I didn't care about modding." What were you downloading without a user account for a period of about 6 months? "I didn't have any questions beause I was focused more on Company of Heroes and Dawn of War." And you're just NOW trying to get our community to get off its duffs and promote this game? What changed your mind? What made Cortex Command SO important within the last few builds I could have seen our community about 6 months ago doing this, but with this forum full of children, getting all of us to collaborate on ANYTHING would be next to impossible. The typical response would be "NO U." And I also fail to how lurking gives you an understanding of what's going on with Cortex Command. You said it yourself: "And yeah, everyone claims to have lurked for a long time before posting. That's because they want to appear as vets, like they were around for build 13 or something." So why does that make you any more intelligible on the game than me, a fairly active member (who has been around since build 13, and before it)? You say "Trust me, man- I'm not new to the site at all, I lurked for about a year before joining." as though it means some sort of superiority of knowledge over the other users. Contradictions, contradictions. One final thought: Like Grif, I am a "child" (age 15). It's not that people on this forum are children, it's that those who choose to act like children are the most prominent users during this period. This forum used to be a concentration of fairly intelligence people who could type sentences without using leetspeak. Now, the average user has the intelligence of a badger. It's saddening. I've probably lost most of the userbase with my long post. It's not that the intelligent have disappeared, they've just been covered up by the wave of idiocy that has swept over the forum (some have left because of it though, and I don't blame them). I really hope it blows over soon, as their attention spans should be left of this boring game by now.
To sum it up: - The game shouldn't need promotion. It's impressive, just not complete. The overused "Defense" mode is the only game mode we have, and it gets boring quickly. As many veteran members note: Retail will be the most important thing to happen to CC and the game should be able to advertise itself. With scripting, online play (hopefully) and a storyline, along with all the other awesome features, Data should be able to buy dinner for at least a couple of weeks. - Contradictions in your posts make you seem to be a bit of a liar. - The sudden interest in the promotion of Cortex Command is a bit odd too, especially this early in the development phase. People do promote games early, but see the first bullet to understand why it would be insignificant to do it now. - The vast majority of the community doesn't care about promoting the game, or this topic would be quite the hot post, not the bubbling pit of arguments going back and forth. Plus, the vast majority are retards. - Failing to see what this has to do with mod making now. I'm done with this post. Say what you will, but if all goes well, Data shouldn't need our help to get his game on its feet. [/opinion]
Last edited by CherryT on Wed Nov 14, 2007 4:45 am, edited 2 times in total.
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Thu Nov 08, 2007 3:28 am |
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PointlessSoldier
Joined: Thu Sep 27, 2007 8:43 pm Posts: 31 Location: At my PC, playing Cortex Command
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Re: The future of Cortex Command rests on your shoulders...
CherryT wrote: Quote: Trust me, man- I'm not new to the site at all, I lurked for about a year before joining.
Also, everyone keeps saying that Data's future is in retail, but they forget that selling retail copies costs an immense amount of money. (Think packaging, marketing, etc.) Data would have to get a loan or snatch investors first, a retail product is still years away. If Data makes a good enough product (everything in this game is high quality already, it's just boring in the current test state), the product will promote itself. Take Cave Story. EVERYONE has heard of Cave Story, and if they haven't, they pick it up on Pixel's website and become a loyal fan, doing the same for others. He won't need money to make money. As far as I know, Data has not paid anyone for the development of Cortex Command. I hardly see how getting the community involved will get this game's hype up. It was cool the first time I booted Cortex Command and heard the rocking electric guitar intro, threw gold into rockets and saw my brain blow up but the game gets stagnate quickly after that. Now my two arguments may seem to contradict each other. One says the community can promote a game to an almost cult following while the other says that our community can't do the same thing, but as I said before. Retail will be able to speak for itself once Data gets the bugs worked out and gives us a storyline, online multiplayer, and scripting (which might be coming sooner than we think). Also, I agree with Grif: One does not simply lurk on this forum for years, considering you had to create an account to download mods previously (the reason why I signed up). "I was a leecher- just there for the downloads. I didn't care what people were saying, and I didn't care about modding." What were you downloading without a user account for a period of about 6 months? "I didn't have any questions beause I was focused more on Company of Heroes and Dawn of War." And you're just NOW trying to get our community to get off its duffs and promote this game? What changed your mind? What made Cortex Command SO important within the last few builds I could have seen our community about 6 months ago doing this, but with this forum full of children, getting all of us to collaborate on ANYTHING would be next to impossible. The typical response would be "NO U." And I also fail to how lurking gives you an understanding of what's going on with Cortex Command. You said it yourself: "And yeah, everyone claims to have lurked for a long time before posting. That's because they want to appear as vets, like they were around for build 13 or something." So why does that make you any more intelligible on the game than me, a fairly active member (who has been around since build 13, and before it)? You say "Trust me, man- I'm not new to the site at all, I lurked for about a year before joining." as though it means some sort of superiority of knowledge over the other users. Contradictions, contradictions. One final thought: Like Grif, I am a "child" (age 15). It's not that people on this forum are children, it's that those who choose to act like children are the most prominent users during this period. This forum used to be a concentration of fairly intelligence people who could type sentences without using leetspeak. Now, the average user has the intelligence of a badger. It's saddening. I've probably lost most of the userbase with my long post. It's not that the intelligent have disappeared, they've just been covered up by the wave of idiocy that has swept over the forum (some have left because of it though, and I don't blame them). I really hope it blows over soon, as their attention spans should be left of this boring game by now. To sum it up: - The game shouldn't need promotion. It's impressive, just not complete. The overused "Defense" mode is the only game mode we have, and it gets boring quickly. As many veteran members note: Retail will be the most important thing to happen to CC and the game should be able to advertise itself. With scripting, online play (hopefully) and a storyline, along with all the other awesome features, Data should be able to buy dinner for at least a couple of weeks. - Contradictions in your posts make you seem to be a bit of a liar. - The sudden interest in the promotion of Cortex Command is a bit odd too, especially this early in the development phase. People do promote games early, but see the first bullet to understand why it would be insignificant to do it now. - The vast majority of the community doesn't care about promoting the game, or this topic would be quite the hot post, not the bubbling pit of arguments going back and forth. Plus, the vast majority are retards. - Failing to see what this has to do with mod making now. I'm done with this post. Say what you will, but if all goes well, Data shouldn't need our help to get his game on its feet. [/opinion] Your entire rant is a waste of space, didn't you read my above post? Drop the topic of CC's future. Grif and I thoroughly covered it, along with numgun, etc. etc. It's OVER. Drop it. To adress the rest of your digital feces, Your logic is laughable. You're f*cking PSYCHOANALYZING me with your post. Calling me a liar? How can I be a liar when all of my posts are either theoretical ideas or facts about my internet life? There's no place to lie, even if I wanted to. You can't lie about something when you're admitting it's not true to begin with, and just a hypothesis. I wasn't contradicting myself. YOU ARE. You are berating me for finding myself superior even though this all started with you f*cking introducing me to the forums. You were perched high up on your delusional pedestal to begin with. You said: "This community has also gone to the pits. I've been around for about a year, and watched it go from really awesome to crap. You ask for intelligent and you'll get a bunch of "B"-tards yelling "hurr hurr hurr MISPELLED WORDS..." *glares at pieman*." (Don't b!tch at me for not using the quote button either, this is easier for me) My interpretaion of what you meant: Oh-ho-HO! "I've been around for about a year,..." Lookit me! I've been around for about a year! suck it!You also just said that the majority of the fans have the "intelligence of a badger", and called them retards. Yet you point the finger at me for trying to appear more versed on CC? I WASN'T. I was simply trying to show that I wasn't any newcomer to the forums, and you misread my post. And your sh!t about my lurking not being possible (Which is absolute lunacy, you can't tell me how I did or didn't lurk, the fact is, it HAPPENED) is your own delusions of superiority. To answer the question about my downloads, I used my brother's account. In fact, I already answered this question about lurking. I also differentiated myself from the rest of the CC community by saying that my lurking was authentic, while others claim lurking to appear empowered. The fact that you're trying to lecture me on my online activities means you shold STFU and go back to playing pokemon, or whatever it is 15 year olds do nowadays. (I like how you just left out my stuff about soldatforums- probably because it debunks your makeshift ramblings...) So, in brief: I'm getting lectured by a little kid who cleverly sprinkles his illogical banter with an intellectual's vocabulary. He's spewing out a whole lecture as if he was an admin or something, and is then accusing me of being high-and-mighty. Contradictions, contradictions. Your parents should be monitoring your time spent online. Maybe they should pull the plug and get a girlfriend for you. After all this, I realize how this post may come across as trying to appear superior. The fact is, I'm defending myself after being clumsily attacked, (You took a relatively benign post and tried to tear it apart) and I'm f*cking pissed. Any pwnage that results speaks for itself. By the way, get an original avatar. Anyone can take a screencap of cave story. [/I lol'd at [/opinion] ]
Last edited by PointlessSoldier on Sat Nov 10, 2007 1:06 am, edited 3 times in total.
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Fri Nov 09, 2007 8:29 pm |
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Electroclan
Joined: Sat Jun 30, 2007 4:39 am Posts: 521
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Re: The future of Cortex Command rests on your shoulders...
Hmm, excellent flame posts. They're beautiful, 8.7/10.
Now get back on topic before someone gets banned, kay? I believe the original topic was the proposal that we advertise ourselves, mostly on ModDB.
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Fri Nov 09, 2007 8:44 pm |
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PointlessSoldier
Joined: Thu Sep 27, 2007 8:43 pm Posts: 31 Location: At my PC, playing Cortex Command
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Re: The future of Cortex Command rests on your shoulders...
Yeah, but no one liked the idea... Either because they're selfish and want to keep CC all to themselves, because they don't want to waste the time, or because they think CC will sell itself.
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Fri Nov 09, 2007 8:48 pm |
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