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Hfymon
Joined: Wed Sep 19, 2007 5:09 pm Posts: 7
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Weapon+Actor=One spawn
How do you make someone hold a weapon when you spawn him, without selecting it in game?
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Tue Oct 30, 2007 11:20 pm |
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Raithah
Joined: Tue Jul 03, 2007 1:26 am Posts: 165
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Re: Weapon+Actor=One spawn
You can't - sorry, everything you download is still just a beta . The next version should be around shortly.
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Wed Oct 31, 2007 12:03 am |
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Falcon X
Joined: Thu Aug 09, 2007 6:37 pm Posts: 889 Location: Not Jewtown.
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Re: Weapon+Actor=One spawn
Raithah wrote: You can't - sorry, everything you download is still just a beta . The next version should be around shortly. ...Your an idiot. Also, your post made no sense. at all. There are mods with actor and gun, good ones even. See: Kaos Mod Pack.
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Wed Oct 31, 2007 12:05 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Weapon+Actor=One spawn
Code: HeldDevice = HDFirearm CopyOf = Pistol its in the code for the arms.
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Wed Oct 31, 2007 12:33 am |
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Tendrop
Joined: Sat May 05, 2007 7:21 am Posts: 662 Location: The Zone
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Re: Weapon+Actor=One spawn
Gun Clones. Search it.
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Wed Oct 31, 2007 2:23 am |
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tosty
Joined: Fri Sep 21, 2007 4:45 am Posts: 324
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Re: Weapon+Actor=One spawn
whitty wrote: Code: HeldDevice = HDFirearm CopyOf = Pistol its in the code for the arms. OR its in the main part Code: AddActor = AHuman InstanceName = ZOMG AN ACTOR AddToGroup = Clones Mass = 30 Position = Vector X = 650 Y = 450 HitsMOs = 1 GetsHitByMOs = 1 SpriteFile = ContentFile FilePath = ZOMG A FILE PATH FrameCount = 1 SpriteOffset = Vector X = -6 Y = -10 AddInventory = HDFirearm CopyOf = ZOMG A GUN EntryWound = AEmitter CopyOf = Wound Flesh Entry ExitWound = AEmitter CopyOf = Wound Flesh Exit GoldValue = 125 Notice the Code: AddInventory = HDFirearm CopyOf = ZOMG A GUN
Is right under the sprit ofset vector
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Wed Oct 31, 2007 3:49 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Weapon+Actor=One spawn
never noticed it there. cool.
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Wed Oct 31, 2007 4:39 am |
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tosty
Joined: Fri Sep 21, 2007 4:45 am Posts: 324
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Re: Weapon+Actor=One spawn
Yes....Cool indeed
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Thu Nov 01, 2007 12:53 am |
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Falcon X
Joined: Thu Aug 09, 2007 6:37 pm Posts: 889 Location: Not Jewtown.
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Re: Weapon+Actor=One spawn
Indeed.
lock 'cus it's solved.
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Thu Nov 01, 2007 2:32 am |
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AGENT15
Joined: Wed Jan 03, 2007 12:48 am Posts: 163
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Re: Weapon+Actor=One spawn
Or you could just download the mod I made for this exact purpose...
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Thu Nov 01, 2007 11:01 pm |
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PointlessSoldier
Joined: Thu Sep 27, 2007 8:43 pm Posts: 31 Location: At my PC, playing Cortex Command
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Re: Weapon+Actor=One spawn
Mr.X wrote: Raithah wrote: You can't - sorry, everything you download is still just a beta . The next version should be around shortly. ...Your an idiot. Also, your post made no sense. at all. There are mods with actor and gun, good ones even. See: Kaos Mod Pack. Wow. Totally pwned. Raithah- I was gonna politely say that you were wrong, because you're a good modder and everything, and you make relevant, kind-spirited posts... But the war has been fought and won here, and the damage has been done- lolzzorz...
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Tue Nov 06, 2007 4:34 am |
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