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Bunker Help
http://45.55.195.193/viewtopic.php?f=1&t=8256
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Author:  tosty [ Fri Oct 19, 2007 6:18 am ]
Post subject:  Bunker Help

Ok im making a bunker for the firt time and every time i try to place it its covered in lines and crashes the games when i select it???

I need some help.

Download

Author:  Grif [ Fri Oct 19, 2007 6:21 am ]
Post subject:  Re: Bunker Help

See: Ultimate Modding Tutorial, I'm assuming it has some kind of troubleshooting on putting your sprite in the correct palette.

Author:  tosty [ Fri Oct 19, 2007 6:27 am ]
Post subject:  Re: Bunker Help

no i copied and pasted pieces of other bunker modules for this

Author:  Electroclan [ Fri Oct 19, 2007 7:03 am ]
Post subject:  Re: Bunker Help

You know what? I'm keeping this permanently on hand, because this happens too often.

HALP! My sprite looks all weird ingame.. and when I select it, the game crashes! I checked the sprite in a graphics program and it looks fine! WTF?!


Like this?

Image

That is because your sprite is not 8-bit and doesn't match the CC palette. I won't tell you what 8-bit is. If you don't know, Wikipedia it.

Simply decreasing the color depth to 8-bit won't help, you'll only have the colors that the sprite uses. It won't match the CC palette. 1 of 2 requirements. Sure, the mod won't crash now; but your sprite will look like an acid trip.

To get it to match the CC palette, memorize the dimensions of the screwed up sprite. 34 by 12 pixels, for example.

Next, make a copy of palette.bmp (in Base.rte) and open it up in a graphics editing program. Resize the copy of palette to the exact dimensions of your sprite.

Next, copy the screwed up sprite into the palette copy, having it fit perfectly over all of the colors.

Save, and there! You now have a sprite that's 8-bit and has all the CC colors. You'll have to do this for every custom sprite that acts the same way.

Author:  tosty [ Fri Oct 19, 2007 4:56 pm ]
Post subject:  Re: Bunker Help

Ok i got it to work(i just copied the pallet into the folder then pasted the bunker bitmap in their and saved)

Now i wan't to know if its posible to make an emiter start in a bunker when you place it

Author:  Grif [ Fri Oct 19, 2007 11:56 pm ]
Post subject:  Re: Bunker Help

No.

Also, I told you to do that in the first post, and Electroclan's post is directly taken from HIS Ultimate Modding Tutorial.

Please try to read the given information before thinking you know more about the game than us.

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