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Indestructable Blue Clone? http://45.55.195.193/viewtopic.php?f=1&t=8176 |
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Author: | HSWASA [ Sun Oct 14, 2007 9:11 pm ] |
Post subject: | Indestructable Blue Clone? |
is it possible? if so please tell me how. i already tryed changein the material to Test for all body parts, but that only makes a almost indestructable clone. hes still damaged by explosions like from the GLAOL Rockets explosions. |
Author: | Metal Chao [ Sun Oct 14, 2007 9:25 pm ] |
Post subject: | Re: Indestructable Blue Clone? |
He is? O_o Change getshitbymos to 0 then. |
Author: | No_0ne [ Sun Oct 14, 2007 9:29 pm ] |
Post subject: | Re: Indestructable Blue Clone? |
Set "GibImpulseLimit" to 9999999 and add "ImpulseDamageThreshold = 9999999" to the very bottom of the code. |
Author: | HSWASA [ Mon Oct 15, 2007 12:55 am ] |
Post subject: | Re: Indestructable Blue Clone? |
ok i did that but hes still damageable by Falling, acid, explosions, burning, bending his body too far and being squished by aircraft. hes almost indestructable. any thoughts? |
Author: | Alenth Eneil [ Mon Oct 15, 2007 12:58 am ] |
Post subject: | Re: Indestructable Blue Clone? |
Material properties. |
Author: | Party Pancakes [ Mon Oct 15, 2007 1:07 am ] |
Post subject: | Re: Indestructable Blue Clone? |
Making a blue clone indestructable is like feeding a mouse steroids. It works, but not that much. |
Author: | No_0ne [ Mon Oct 15, 2007 3:40 am ] |
Post subject: | Re: Indestructable Blue Clone? |
HSWASA wrote: ok i did that but hes still damageable by Falling, acid, explosions, burning, bending his body too far and being squished by aircraft. hes almost indestructable. any thoughts? Set the materials to "Test" |
Author: | NeoSeeker [ Mon Oct 15, 2007 3:44 am ] |
Post subject: | Re: Indestructable Blue Clone? |
Set material to test will only make him invincible to normal bullets, anything else, including very very high speed bullets will kill him, you need to boost the joint strength A LOT |
Author: | Grif [ Mon Oct 15, 2007 5:11 am ] |
Post subject: | Re: Indestructable Blue Clone? |
http://www.datarealms.com/devlog/cortex ... -build-14/ Uh gaiz Actor's can't be made truly invincible except for GetsHitByMOs = 0. |
Author: | NeoSeeker [ Mon Oct 15, 2007 6:00 am ] |
Post subject: | Re: Indestructable Blue Clone? |
But then other actors don't shoot them |
Author: | ProjektTHOR [ Mon Oct 15, 2007 2:59 pm ] |
Post subject: | Re: Indestructable Blue Clone? |
If he's not getting shot at, I think that makes him invincible. |
Author: | The Fat Sand Rat [ Mon Oct 15, 2007 8:30 pm ] |
Post subject: | Re: Indestructable Blue Clone? |
Actually, since it's anything gibbable, if you make him unable to gib, and make sure to not specify any gibs, then maybe it won't crush. No guarantees. Also, above the map too far = gawn. |
Author: | HSWASA [ Tue Oct 16, 2007 1:23 am ] |
Post subject: | Re: Indestructable Blue Clone? |
HSWASA wrote: is it possible? if so please tell me how. i already tryed changein the material to Test for all body parts, but that only makes a almost indestructable clone. hes still damaged by explosions like from the GLAOL Rockets explosions. unquote. well any ideas because i put the gibimpulselmit to 999999 but he still dies. EDIT: Lol i just made a blue clone hit the left engine of a hovership (with his body not a weapon) and it fell like usual but the health said -2198567 |
Author: | Grif [ Tue Oct 16, 2007 2:56 am ] |
Post subject: | Re: Indestructable Blue Clone? |
As close as I could get the blue clone to invincible without major damage to base.rte. Overwrite to /Cortex Command/Base.rte/Actors/Clones/Clones.ini. http://www.yourfilehost.com/media.php?c ... Clones.ini |
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