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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Fire trail?
I'm trying to make something that launches a rocket-like object. BUT... I cant make that darned trail of fire that a rocket leaves! Can someone please explain?
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Fri Oct 05, 2007 4:37 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: Fire trail?
Is it possible to make the tracer round an emitter?
I know less about this than you do.
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Fri Oct 05, 2007 4:38 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Fire trail?
Tracer round? Gives me an idea... If it works, i'll be sure to post it
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Fri Oct 05, 2007 4:40 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: Fire trail?
You could have gun that fires a missile shaped actor with a fiery tracer round???
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Fri Oct 05, 2007 4:42 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Fire trail?
An actor would probably be a good way... But also time consuming If anyone could post an easier way to do it, that person would recieve +10 awesomeness...
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Fri Oct 05, 2007 7:12 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Fire trail?
Here's how they used to do it, but it was unpredictable.
The shells were sharp and fired out of the gun at the front, the bomb was thus, scratched by the sharp shell, which created a wound, which bled fire.
That's the simple way of putting it, but if the shot is launched by the fire alone, there are times where the shell might miss, or where the wound may send it flying in a random direction.
However, if the emitter emitted weightless fire, it would not affect the trajectory, it would be a regular grenade launcher with flaming bombs.
Try it, if it works, thank me, if it doesn't, blame whoever made it up.
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Fri Oct 05, 2007 8:54 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: Fire trail?
So, you can't set tracer rounds as emitters?
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Fri Oct 05, 2007 8:57 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Fire trail?
What do you mean?
Do you mean shooting an emitter?
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Fri Oct 05, 2007 9:14 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: Fire trail?
I thought amrobitics managed to set a bullet as an emitter. I'll link. Hang on. Edit: This is what I meant. http://datarealms.com/forum/viewtopic.php?p=143970#p143970
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Fri Oct 05, 2007 9:18 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Fire trail?
JESUS-
Damnit, how many times has Amrobotics revolutionized modding?
Anyway. Try that. Fire the bomb, then fire the emitter.
Hang on, could this be used for fire that actually sets things on fire?
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Fri Oct 05, 2007 9:29 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: Fire trail?
I wouldn't know I'm afraid, I cannot mod or code whatsoever, I'm just a (rubbish) spriter. Who lurked for 6 months before posting. Who knows a lot about modding for CC but not how to do it.
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Fri Oct 05, 2007 9:32 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Fire trail?
Ok, i made it work alright, but now the game crashes for no reason whatsoever whenever it collides with anything -_-
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Fri Oct 05, 2007 11:17 pm |
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