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Glows for mods.
http://45.55.195.193/viewtopic.php?f=1&t=8121
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Author:  Blue-Clone-Ninja [ Thu Oct 04, 2007 12:59 am ]
Post subject:  Glows for mods.

I am making a mod and need the glow pallet.
Can anybody give it to me?

Author:  whitty [ Thu Oct 04, 2007 1:03 am ]
Post subject:  Re: Glows for mods.

only 3 colors.
more to come in next build probably.

Author:  Falcon X [ Thu Oct 04, 2007 1:06 am ]
Post subject:  Re: Glows for mods.

What about teh blues.

Author:  Blue-Clone-Ninja [ Thu Oct 04, 2007 1:08 am ]
Post subject:  Re: Glows for mods.

Thanks.
Edit: Damn! I was going to use the head of the blue clone, but I lost it. Anyone willing to give it to me?

Author:  whitty [ Thu Oct 04, 2007 1:12 am ]
Post subject:  Re: Glows for mods.

blue is on the left.

Author:  Blue-Clone-Ninja [ Thu Oct 04, 2007 1:29 am ]
Post subject:  Re: Glows for mods.

Damn! I was going to use the head of the blue clone, but I lost it. Anyone willing to give it to me?
Edit: I got it.

Author:  DiviX [ Thu Oct 04, 2007 12:49 pm ]
Post subject:  Re: Glows for mods.

you can make glow in any colors you want.....

as long as its not for a firearm bullets (MOPixel)


if yo want i can make you a glow any shape size or intensity

Author:  whitty [ Thu Oct 04, 2007 1:03 pm ]
Post subject:  Re: Glows for mods.

as of now those are the only GLOW colors. your thinking of screen effects.

Author:  DiviX [ Thu Oct 04, 2007 1:14 pm ]
Post subject:  Re: Glows for mods.

i dont under stand..

Author:  gtaiiilc [ Thu Oct 04, 2007 2:02 pm ]
Post subject:  Re: Glows for mods.

divix wrote:
i dont under stand..

what you are talking about is a screen effect this down here is a screen effect not a glow.

Attachments:
RedGlow.bmp [2.08 KiB]
Downloaded 321 times

Author:  robowurmz [ Fri Oct 19, 2007 5:09 pm ]
Post subject:  Re: Glows for mods.

DiviX wrote:
as long as its not for a firearm bullets (MOPixel)




You know, you can make the ScreenEffect glows work on MOPixel's too you know. I got it to work with my Chemical Cannon (If you want to download it, don't bother. It's a laggy ubersprayer.)

Just put the ScreenEffect like this:
Code:
AddAmmo = Round
   InstanceName = Chemical Cannon Round
   ParticleCount = 2
   Particle = MOPixel
      ScreenEffect = ContentFile
      FilePath = Base.rte/Effects/Glows/YellowBig.bmp
   EffectStartTime = 0
   EffectStopTime = 10000
   EffectStartStrength = 1.0
   EffectStopStrength = 0.5

Author:  Grif [ Fri Oct 19, 2007 11:54 pm ]
Post subject:  Re: Glows for mods.

Yes, Robowurmz, but adding a screeneffect does not give something the same effect as using the RGB trailcolors.

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