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[ 7 posts ] |
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Raithah
Joined: Tue Jul 03, 2007 1:26 am Posts: 165
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Default Placement ?
Is it possible to pre-position objects, like the brain in the brain bunker ? I'm trying to make a pre-built base module, and it's kinda nice to put it down and play without having to add any additional parts.
Last edited by Raithah on Fri Oct 05, 2007 1:33 am, edited 2 times in total.
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Thu Oct 04, 2007 1:15 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Default Placement ?
Code: PlaceMovableObject = Actor CopyOf = Brain Case Position = Vector X = CHANGE Y = CHANGE Team = 0
PlaceMovableObject = Actor CopyOf = Brain Case Position = Vector X = CHANGE Y = CHANGE Team = 1 team 0 = you team 1 = them
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Thu Oct 04, 2007 1:24 am |
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Raithah
Joined: Tue Jul 03, 2007 1:26 am Posts: 165
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Re: Default Placement ?
Lets assume that I have absolutely no ability to mod and screwed up even those most simple instructions. Mind to elaborate on where to put that .
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Thu Oct 04, 2007 4:15 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Default Placement ?
Exactly where it was in the old builds.
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Thu Oct 04, 2007 4:24 am |
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Raithah
Joined: Tue Jul 03, 2007 1:26 am Posts: 165
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Re: Default Placement ?
Ah, but I haven't been around for very long and never paid much attention to modding - until now. Could you kick me in the general direction of where to put it ?
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Thu Oct 04, 2007 4:28 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Default Placement ?
in the scenes.ini, about half-way down. after the thing that inputs the terrain. its usually one of the last "actors" to be put in.
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Thu Oct 04, 2007 4:33 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Default Placement ?
I would help, but I'd end up being extremely offensive.
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Thu Oct 04, 2007 4:50 am |
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