Data Realms Fan Forums http://45.55.195.193/ |
|
Adding Extra Rounds http://45.55.195.193/viewtopic.php?f=1&t=7323 |
Page 1 of 1 |
Author: | robowurmz [ Fri Aug 24, 2007 5:24 pm ] |
Post subject: | Adding Extra Rounds |
Is it possible to fire two different rounds at the same time? I want to make a weak but long-range bullet and a short-range heavy bullet fire at the same time from a gun I am making. |
Author: | zalo [ Fri Aug 24, 2007 5:43 pm ] |
Post subject: | Re: Adding Extra Rounds |
Kinda, you need a fast firing gun, that has tracers. Then set the RTTRatio to 2. That means it fires one round, then switches to another round. Or you could make the emissionoffset the same as the muzzle offset. and make the shell come out at negative velocity. But the shell wouldn't go in the same direction as the round. Sorry, it isn't possible, unless you wanted to use one of the above methods. |
Author: | robowurmz [ Fri Aug 24, 2007 8:39 pm ] |
Post subject: | Re: Adding Extra Rounds |
How do I define for it to switch to the second round? Isn't RTTRatio for the bullets fired/ tracer following ratio? Like 0.5 would be every 2 bullets having a tracer, and 1 is every bullet has a tracer? Can't I do something near the bottom with the Code: RegularRound = Round CopyOf = BoomLaser Round TracerRound = Round CopyOf = BoomLaser Tracer bit, and add another round like this? I've tried a "SecondaryRound = Round" and just putting another "RegularRound = Round" credential there and it errors...surely there must be a way to add another round in this way...? |
Author: | Lord Tim [ Fri Aug 24, 2007 8:42 pm ] |
Post subject: | Re: Adding Extra Rounds |
You can't do extra rounds. |
Author: | robowurmz [ Fri Aug 24, 2007 9:00 pm ] |
Post subject: | Re: Adding Extra Rounds |
Oh, blast. I was really hoping to do it...never mind. I'll just split it into two guns. |
Author: | Grif [ Sat Aug 25, 2007 12:03 am ] |
Post subject: | Re: Adding Extra Rounds |
RTTRatio of 1 means it only fires the normal bullet. 2 means it fires a tracer every other shot. 3, after firing 2 bullets. 7, after firing 6. Etc. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |