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colored explosions help
http://45.55.195.193/viewtopic.php?f=1&t=7201
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Author:  whitty [ Sat Aug 18, 2007 9:30 pm ]
Post subject:  colored explosions help

ok, you all know the frag grenade blows up with yellow and gray sparks. how do i change that to a different color, like red or blue or something? (ive tried a lot of things, they didnt work...)

Author:  Alenth Eneil [ Sat Aug 18, 2007 9:34 pm ]
Post subject:  Re: colored explosions help

The trail colors...

Author:  Grif [ Sat Aug 18, 2007 9:37 pm ]
Post subject:  Re: colored explosions help

What Alenth said.

You can also change the sprites for the fireballs.

Author:  whitty [ Sat Aug 18, 2007 9:45 pm ]
Post subject:  Re: colored explosions help

cant find it where in this do i put it or find it?

Code:
AddDevice = TDExplosive
   InstanceName = Dynamite
   Mass = 2
   RestThreshold = -500
   HitsMOs = 1
   GetsHitByMOs = 0
   SpriteFile = ContentFile
      FilePath = dynamite.rte/bomb.bmp
   FrameCount = 1
   SpriteOffset = Vector
      X = -3
      Y = -4
   EntryWound = AEmitter
      CopyOf = Dent Metal
   ExitWound = AEmitter
      CopyOf = Dent Metal
   GoldCost = 5
   AtomGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Military Tech
      Resolution = 2
      Depth = 0
   DeepGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Military Tech
      Resolution = 4
      Depth = 10
   DeepCheck = 1
   JointStrength = 75
   JointStiffness = 0.5
   DrawAfterParent = 1
   DetonationSound = Sound
      AddSample = ContentFile
         Path = Base.rte/Sounds/Explode2.wav
   StanceOffset = Vector
      X = -12
      Y = -5
   StartThrowOffset = Vector
      X = -12
      Y = -5
   EndThrowOffset = Vector
      X = -12
      Y = -5
   TriggerDelay = 2500
   ParticleNumberToAdd = 2250
   AddParticles = MOSParticle
      CopyOf = Side Thruster Blast Ball 1
   ParticleNumberToAdd = 250
   AddParticles = MOPixel
      CopyOf = Grenade Fragment Gray
   ParticleNumberToAdd = 750
   AddParticles = MOPixel
      CopyOf = Grenade Fragment Yellow
   ParticleNumberToAdd = 2500
   AddParticles = MOPixel
      CopyOf = Air Blast

Author:  Pyrorex [ Sat Aug 18, 2007 9:50 pm ]
Post subject:  Re: colored explosions help

Wrong .ini, there'll be RGB values.

Author:  whitty [ Sat Aug 18, 2007 9:55 pm ]
Post subject:  Re: colored explosions help

no its the right one cuz there is an explosions.ini and index.ini for bomb mods

Author:  Alenth Eneil [ Sat Aug 18, 2007 9:58 pm ]
Post subject:  Re: colored explosions help

No it's the wrong one.

Author:  whitty [ Sat Aug 18, 2007 10:00 pm ]
Post subject:  Re: colored explosions help

whats the right one?

Author:  Alenth Eneil [ Sat Aug 18, 2007 10:02 pm ]
Post subject:  Re: colored explosions help

Base.rte\Devices\Pyro\Pyro.ini

Some crap like that. Actually I think it's Base.rte\Effects\something

Author:  whitty [ Sat Aug 18, 2007 10:04 pm ]
Post subject:  Re: colored explosions help

its in effects/pyro thanks a ton!

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