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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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colored explosions help
ok, you all know the frag grenade blows up with yellow and gray sparks. how do i change that to a different color, like red or blue or something? (ive tried a lot of things, they didnt work...)
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Sat Aug 18, 2007 9:30 pm |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: colored explosions help
The trail colors...
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Sat Aug 18, 2007 9:34 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: colored explosions help
What Alenth said.
You can also change the sprites for the fireballs.
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Sat Aug 18, 2007 9:37 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: colored explosions help
cant find it where in this do i put it or find it? Code: AddDevice = TDExplosive InstanceName = Dynamite Mass = 2 RestThreshold = -500 HitsMOs = 1 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = dynamite.rte/bomb.bmp FrameCount = 1 SpriteOffset = Vector X = -3 Y = -4 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal GoldCost = 5 AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Tech Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Tech Resolution = 4 Depth = 10 DeepCheck = 1 JointStrength = 75 JointStiffness = 0.5 DrawAfterParent = 1 DetonationSound = Sound AddSample = ContentFile Path = Base.rte/Sounds/Explode2.wav StanceOffset = Vector X = -12 Y = -5 StartThrowOffset = Vector X = -12 Y = -5 EndThrowOffset = Vector X = -12 Y = -5 TriggerDelay = 2500 ParticleNumberToAdd = 2250 AddParticles = MOSParticle CopyOf = Side Thruster Blast Ball 1 ParticleNumberToAdd = 250 AddParticles = MOPixel CopyOf = Grenade Fragment Gray ParticleNumberToAdd = 750 AddParticles = MOPixel CopyOf = Grenade Fragment Yellow ParticleNumberToAdd = 2500 AddParticles = MOPixel CopyOf = Air Blast
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Sat Aug 18, 2007 9:45 pm |
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Pyrorex
Joined: Sun Jun 24, 2007 6:13 am Posts: 505
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Re: colored explosions help
Wrong .ini, there'll be RGB values.
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Sat Aug 18, 2007 9:50 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: colored explosions help
no its the right one cuz there is an explosions.ini and index.ini for bomb mods
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Sat Aug 18, 2007 9:55 pm |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: colored explosions help
No it's the wrong one.
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Sat Aug 18, 2007 9:58 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: colored explosions help
whats the right one?
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Sat Aug 18, 2007 10:00 pm |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: colored explosions help
Base.rte\Devices\Pyro\Pyro.ini
Some crap like that. Actually I think it's Base.rte\Effects\something
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Sat Aug 18, 2007 10:02 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: colored explosions help
its in effects/pyro thanks a ton!
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Sat Aug 18, 2007 10:04 pm |
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