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 colored explosions help 
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Joined: Sat Jun 16, 2007 2:31 am
Posts: 2982
Location: Texas
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Post colored explosions help
ok, you all know the frag grenade blows up with yellow and gray sparks. how do i change that to a different color, like red or blue or something? (ive tried a lot of things, they didnt work...)


Sat Aug 18, 2007 9:30 pm
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Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
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Post Re: colored explosions help
The trail colors...


Sat Aug 18, 2007 9:34 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
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Post Re: colored explosions help
What Alenth said.

You can also change the sprites for the fireballs.


Sat Aug 18, 2007 9:37 pm
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Joined: Sat Jun 16, 2007 2:31 am
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Location: Texas
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Post Re: colored explosions help
cant find it where in this do i put it or find it?

Code:
AddDevice = TDExplosive
   InstanceName = Dynamite
   Mass = 2
   RestThreshold = -500
   HitsMOs = 1
   GetsHitByMOs = 0
   SpriteFile = ContentFile
      FilePath = dynamite.rte/bomb.bmp
   FrameCount = 1
   SpriteOffset = Vector
      X = -3
      Y = -4
   EntryWound = AEmitter
      CopyOf = Dent Metal
   ExitWound = AEmitter
      CopyOf = Dent Metal
   GoldCost = 5
   AtomGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Military Tech
      Resolution = 2
      Depth = 0
   DeepGroup = AtomGroup
      AutoGenerate = 1
      Material = Material
         CopyOf = Military Tech
      Resolution = 4
      Depth = 10
   DeepCheck = 1
   JointStrength = 75
   JointStiffness = 0.5
   DrawAfterParent = 1
   DetonationSound = Sound
      AddSample = ContentFile
         Path = Base.rte/Sounds/Explode2.wav
   StanceOffset = Vector
      X = -12
      Y = -5
   StartThrowOffset = Vector
      X = -12
      Y = -5
   EndThrowOffset = Vector
      X = -12
      Y = -5
   TriggerDelay = 2500
   ParticleNumberToAdd = 2250
   AddParticles = MOSParticle
      CopyOf = Side Thruster Blast Ball 1
   ParticleNumberToAdd = 250
   AddParticles = MOPixel
      CopyOf = Grenade Fragment Gray
   ParticleNumberToAdd = 750
   AddParticles = MOPixel
      CopyOf = Grenade Fragment Yellow
   ParticleNumberToAdd = 2500
   AddParticles = MOPixel
      CopyOf = Air Blast


Sat Aug 18, 2007 9:45 pm
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Joined: Sun Jun 24, 2007 6:13 am
Posts: 505
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Post Re: colored explosions help
Wrong .ini, there'll be RGB values.


Sat Aug 18, 2007 9:50 pm
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Joined: Sat Jun 16, 2007 2:31 am
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Location: Texas
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Post Re: colored explosions help
no its the right one cuz there is an explosions.ini and index.ini for bomb mods


Sat Aug 18, 2007 9:55 pm
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Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
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Post Re: colored explosions help
No it's the wrong one.


Sat Aug 18, 2007 9:58 pm
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Joined: Sat Jun 16, 2007 2:31 am
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Post Re: colored explosions help
whats the right one?


Sat Aug 18, 2007 10:00 pm
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Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
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Post Re: colored explosions help
Base.rte\Devices\Pyro\Pyro.ini

Some crap like that. Actually I think it's Base.rte\Effects\something


Sat Aug 18, 2007 10:02 pm
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Joined: Sat Jun 16, 2007 2:31 am
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Location: Texas
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Post Re: colored explosions help
its in effects/pyro thanks a ton!


Sat Aug 18, 2007 10:04 pm
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