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Removing recoil?
http://45.55.195.193/viewtopic.php?f=1&t=6900
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Author:  Xera [ Sun Aug 05, 2007 6:10 pm ]
Post subject:  Removing recoil?

(Yes, I searched, didn't help.)

I'm editing the Air Slicer gun to have 3000 ammo but I've hit a snag, it has a MASSIVE recoil - you can push a clone through the map with it. :o

I've tried changing the mass of the round to 0.0001 but it still has a huge recoil, I also tried changing FireVelocity but then it does bugger all to anything.
I ran into this problem when trying to make a super digger as well.

Help?

Author:  zalo [ Sun Aug 05, 2007 6:39 pm ]
Post subject:  Re: Removing recoil?

Make the mass 0 or less.

Author:  Xera [ Sun Aug 05, 2007 6:41 pm ]
Post subject:  Re: Removing recoil?

zalo wrote:
Make the mass 0 or less.

Heh, didn't think of that.
Thanks, trying now.

Edit:

Lol, the clone just explodes when I fire the gun.

Edit:

Oh wait, I was using -1, 0 works. Thanks.

Author:  blipflip [ Thu Aug 09, 2007 7:02 pm ]
Post subject:  Re: Removing recoil?

I've already made an uber version with lots of ammo and no recoil, the link's in my sig ;)

Author:  Pyrorex [ Fri Aug 10, 2007 2:16 am ]
Post subject:  Re: Removing recoil?

Bad noob. No necroing. Problem was fixed.

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