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Removing recoil? http://45.55.195.193/viewtopic.php?f=1&t=6900 |
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Author: | Xera [ Sun Aug 05, 2007 6:10 pm ] |
Post subject: | Removing recoil? |
(Yes, I searched, didn't help.) I'm editing the Air Slicer gun to have 3000 ammo but I've hit a snag, it has a MASSIVE recoil - you can push a clone through the map with it. I've tried changing the mass of the round to 0.0001 but it still has a huge recoil, I also tried changing FireVelocity but then it does bugger all to anything. I ran into this problem when trying to make a super digger as well. Help? |
Author: | zalo [ Sun Aug 05, 2007 6:39 pm ] |
Post subject: | Re: Removing recoil? |
Make the mass 0 or less. |
Author: | Xera [ Sun Aug 05, 2007 6:41 pm ] |
Post subject: | Re: Removing recoil? |
zalo wrote: Make the mass 0 or less. Heh, didn't think of that. Thanks, trying now. Edit: Lol, the clone just explodes when I fire the gun. Edit: Oh wait, I was using -1, 0 works. Thanks. |
Author: | blipflip [ Thu Aug 09, 2007 7:02 pm ] |
Post subject: | Re: Removing recoil? |
I've already made an uber version with lots of ammo and no recoil, the link's in my sig |
Author: | Pyrorex [ Fri Aug 10, 2007 2:16 am ] |
Post subject: | Re: Removing recoil? |
Bad noob. No necroing. Problem was fixed. |
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