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My needler makes the game freeze..."sniff" http://45.55.195.193/viewtopic.php?f=1&t=6763 |
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Author: | Mr Method [ Wed Aug 01, 2007 2:12 am ] |
Post subject: | My needler makes the game freeze..."sniff" |
Well the title pretty much explains it. When I fire my needler the game freezes... no idea why. Any solutions? |
Author: | Alenth Eneil [ Wed Aug 01, 2007 2:13 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
You did something nooby with the round. And you have no idea how to ask what's wrong. |
Author: | Mr Method [ Wed Aug 01, 2007 2:25 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
The round is just a normal TDExplosive. And I don't know how to ask what's wrong because I don't KNOW WHAT'S WRONG! If I did I would fix it. |
Author: | Alenth Eneil [ Wed Aug 01, 2007 2:35 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
WHen does it freeze s sort of ♥♥♥♥ important. |
Author: | Mr Method [ Wed Aug 01, 2007 4:43 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
It freezes as soon as the "trigger" is pulled, aka when the mouse is clicked. |
Author: | Alenth Eneil [ Wed Aug 01, 2007 6:17 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
You did something stupid with the round or tracer. |
Author: | Mr Method [ Wed Aug 01, 2007 6:38 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
Ok here's the round. What's wrong? AddAmmo = TDExplosive InstanceName = Needler Round Mass = 1 RestThreshold = -500 HitsMOs = 0 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = Base.rte/Devices/Cannons/Needle.bmp FrameCount = 1 SpriteOffset = Vector X = -2 Y = -2 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Needle Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Needle Resolution = 4 Depth = 1 DeepCheck = 1 JointStrength = 6 JointStiffness = 0.5 DrawAfterParent = 1 DetonationSound = Sound AddSample = ContentFile Path = Base.rte/Sounds/Explode2.wav StanceOffset = Vector X = -12 Y = -5 StartThrowOffset = Vector X = -12 Y = -5 EndThrowOffset = Vector X = -12 Y = -5 TriggerDelay = 210 ParticleNumberToAdd = 10 AddParticles = MOSParticle CopyOf = Side Thruster Blast Ball 1 ParticleNumberToAdd = 10 AddParticles = MOPixel CopyOf = Grenade Fragment Gray ParticleNumberToAdd = 15 AddParticles = MOPixel CopyOf = Grenade Fragment Yellow ParticleNumberToAdd = 15 AddParticles = MOPixel CopyOf = Air Blast |
Author: | ChJees [ Wed Aug 01, 2007 6:53 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
First of all so should you wrap your code in a [Code] tag! |
Author: | Alenth Eneil [ Wed Aug 01, 2007 6:58 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
Could be the Mat. Or anything. Start over is easiest, it's like 30 minutes of code tops. |
Author: | Yon [ Thu Aug 02, 2007 8:24 pm ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
I know it's probably not the problem but, round itself can't hit anything so what's the point in having a costum mat? |
Author: | Mr Method [ Fri Aug 03, 2007 4:25 am ] |
Post subject: | Re: My needler makes the game freeze..."sniff" |
Well I figured making it not hit wold just mean it didn't damage them. I set the material so it would just stop, so it would look like it was sticking into the enemy, and then it would explode, and the [i]explosion[i] would kill him. See now?[/i][/i] |
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