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My needler makes the game freeze..."sniff"
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Author:  Mr Method [ Wed Aug 01, 2007 2:12 am ]
Post subject:  My needler makes the game freeze..."sniff"

Well the title pretty much explains it. When I fire my needler the game freezes... no idea why. Any solutions?

Author:  Alenth Eneil [ Wed Aug 01, 2007 2:13 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

You did something nooby with the round.

And you have no idea how to ask what's wrong.

Author:  Mr Method [ Wed Aug 01, 2007 2:25 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

The round is just a normal TDExplosive. And I don't know how to ask what's wrong because I don't KNOW WHAT'S WRONG! If I did I would fix it.

Author:  Alenth Eneil [ Wed Aug 01, 2007 2:35 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

WHen does it freeze s sort of ♥♥♥♥ important.

Author:  Mr Method [ Wed Aug 01, 2007 4:43 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

It freezes as soon as the "trigger" is pulled, aka when the mouse is clicked.

Author:  Alenth Eneil [ Wed Aug 01, 2007 6:17 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

You did something stupid with the round or tracer.

Author:  Mr Method [ Wed Aug 01, 2007 6:38 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

Ok here's the round. What's wrong?

AddAmmo = TDExplosive
InstanceName = Needler Round
Mass = 1
RestThreshold = -500
HitsMOs = 0
GetsHitByMOs = 0
SpriteFile = ContentFile
FilePath = Base.rte/Devices/Cannons/Needle.bmp
FrameCount = 1
SpriteOffset = Vector
X = -2
Y = -2
EntryWound = AEmitter
CopyOf = Dent Metal
ExitWound = AEmitter
CopyOf = Dent Metal
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Needle
Resolution = 2
Depth = 0
DeepGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Needle
Resolution = 4
Depth = 1
DeepCheck = 1
JointStrength = 6
JointStiffness = 0.5
DrawAfterParent = 1
DetonationSound = Sound
AddSample = ContentFile
Path = Base.rte/Sounds/Explode2.wav
StanceOffset = Vector
X = -12
Y = -5
StartThrowOffset = Vector
X = -12
Y = -5
EndThrowOffset = Vector
X = -12
Y = -5
TriggerDelay = 210
ParticleNumberToAdd = 10
AddParticles = MOSParticle
CopyOf = Side Thruster Blast Ball 1
ParticleNumberToAdd = 10
AddParticles = MOPixel
CopyOf = Grenade Fragment Gray
ParticleNumberToAdd = 15
AddParticles = MOPixel
CopyOf = Grenade Fragment Yellow
ParticleNumberToAdd = 15
AddParticles = MOPixel
CopyOf = Air Blast

Author:  ChJees [ Wed Aug 01, 2007 6:53 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

First of all so should you wrap your code in a [Code] tag!

Author:  Alenth Eneil [ Wed Aug 01, 2007 6:58 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

Could be the Mat. Or anything.

Start over is easiest, it's like 30 minutes of code tops.

Author:  Yon [ Thu Aug 02, 2007 8:24 pm ]
Post subject:  Re: My needler makes the game freeze..."sniff"

I know it's probably not the problem but, round itself can't hit anything so what's the point in having a costum mat?

Author:  Mr Method [ Fri Aug 03, 2007 4:25 am ]
Post subject:  Re: My needler makes the game freeze..."sniff"

Well I figured making it not hit wold just mean it didn't damage them. I set the material so it would just stop, so it would look like it was sticking into the enemy, and then it would explode, and the [i]explosion[i] would kill him. See now?[/i][/i]

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