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[ 6 posts ] |
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How do you get actors to show up in Editor?
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Orindell
Joined: Wed Mar 21, 2007 10:15 pm Posts: 440 Location: Dublin, Ireland
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How do you get actors to show up in Editor?
The Title says it really...
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Mon Jul 30, 2007 6:54 pm |
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lololn00b
Joined: Sat Jun 30, 2007 12:10 pm Posts: 93 Location: Here
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Re: How do you get actors to show up in Editor?
you add the addtogroup = *group name* variable?
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Mon Jul 30, 2007 7:01 pm |
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Orindell
Joined: Wed Mar 21, 2007 10:15 pm Posts: 440 Location: Dublin, Ireland
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Re: How do you get actors to show up in Editor?
Um...Could you say that again in handy man terms. Me no smart!
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Mon Jul 30, 2007 7:19 pm |
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warper
Joined: Sat Dec 23, 2006 5:53 am Posts: 80 Location: Coming to an asteroid field near you!
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Re: How do you get actors to show up in Editor?
You have to put something like: Addtogroup = clones or something in the code for the actor. You should be able to find it in the starting actors code.
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Mon Jul 30, 2007 7:25 pm |
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lololn00b
Joined: Sat Jun 30, 2007 12:10 pm Posts: 93 Location: Here
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Re: How do you get actors to show up in Editor?
You open your actor's ini Go to the body code (Like, the actor itself) and add "AddToGroup = *Name here*" after the instance name line The group can be anything, even a non-existing one (It will create it)
Say, your actor is... Uhhh... A crobo, so you do ''AddToGroup = Crobos" and it will put it in that group so next time that you use the editor you will have that group with your crobo in it
Understood? Yes/No
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Mon Jul 30, 2007 7:26 pm |
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Orindell
Joined: Wed Mar 21, 2007 10:15 pm Posts: 440 Location: Dublin, Ireland
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Re: How do you get actors to show up in Editor?
lololn00b wrote: You open your actor's ini Go to the body code (Like, the actor itself) and add "AddToGroup = *Name here*" after the instance name line The group can be anything, even a non-existing one (It will create it)
Say, your actor is... Uhhh... A crobo, so you do ''AddToGroup = Crobos" and it will put it in that group so next time that you use the editor you will have that group with your crobo in it
Understood? Yes/No
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Mon Jul 30, 2007 8:35 pm |
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