Data Realms Fan Forums
http://45.55.195.193/

Dual wielding problem
http://45.55.195.193/viewtopic.php?f=1&t=6705
Page 1 of 2

Author:  Munchkin9 [ Mon Jul 30, 2007 6:49 pm ]
Post subject:  Dual wielding problem

Has anyone else noticed that dual-wielding does not work in build 15?

Author:  3 solid [ Mon Jul 30, 2007 8:25 pm ]
Post subject:  Re: Dual wielding problem

Doesn't it?

Hm..
*plays CC15*
It works fine for me... Did your clone get his arm shot off or something?

Author:  Munchkin9 [ Mon Jul 30, 2007 8:57 pm ]
Post subject:  Re: Dual wielding problem

No No, its not that is that for some reason if I make a weapon a "HeldDeviceType = 2" I can't pick i t up anymore.

Why don't you just tell me how to make dual wielding and I will see what I am doing wrong.

I even downloaded a mode and it does not work (Bolters).

Author:  lololn00b [ Mon Jul 30, 2007 8:59 pm ]
Post subject:  Re: Dual wielding problem

All you need to do is set the device type to 2... And make sure its a one handed weapon (OneHanded = 1)

Author:  Munchkin9 [ Mon Jul 30, 2007 9:11 pm ]
Post subject:  Re: Dual wielding problem

Strange I have done all that both weapons one handed and one of them is type 2 but it does not work.

Weird maybe I should try reinstalling but I do not think that will help.

Edit: By the way I can pick up sprayers and such but if I look in the code the sprayer does not say "helddevicetype = 2) or anything.

Author:  Munchkin9 [ Mon Jul 30, 2007 9:24 pm ]
Post subject:  Re: Dual wielding problem

(sorry for double post)

Update: I can pick it up now but it still will not put one in each hand. Both are one handed and one is type 2.

Author:  p3lb0x [ Mon Jul 30, 2007 9:24 pm ]
Post subject:  Re: Dual wielding problem

as far as i have tried. you cant make off hand weapons with the most logical ways right now.

Author:  Munchkin9 [ Mon Jul 30, 2007 9:34 pm ]
Post subject:  Re: Dual wielding problem

So what are the unlogical ways?

Author:  p3lb0x [ Mon Jul 30, 2007 9:46 pm ]
Post subject:  Re: Dual wielding problem

i havent tried any unlogical ways yet. but i believe you could try adding weapon code to the shield and see what effects that has

Author:  Alenth Eneil [ Mon Jul 30, 2007 9:47 pm ]
Post subject:  Re: Dual wielding problem

Isn't HeldDeviceType = 2 a shield..

Author:  3 solid [ Mon Jul 30, 2007 9:48 pm ]
Post subject:  Re: Dual wielding problem

And we're back to where we started.

Author:  p3lb0x [ Mon Jul 30, 2007 9:49 pm ]
Post subject:  Re: Dual wielding problem

not anymore. there is no HeldDeviceType = 2 in the shield code anymore

Author:  Alenth Eneil [ Mon Jul 30, 2007 9:59 pm ]
Post subject:  Re: Dual wielding problem

Well what IS there.

Author:  Munchkin9 [ Mon Jul 30, 2007 10:01 pm ]
Post subject:  Re: Dual wielding problem

If you look in the code you will notice that there is no HeldDeviceType = # in anything.

Author:  Alenth Eneil [ Mon Jul 30, 2007 10:06 pm ]
Post subject:  Re: Dual wielding problem

Code:
// For FG arm
//   StanceOffset = Vector
//      X = 12
//      Y = 5
//   SharpStanceOffset = Vector
//      X = 18
//      Y = -4
   StanceOffset = Vector
      X = 5
      Y = 2
   SharpStanceOffset = Vector
      X = 7
      Y = -2
   SupportOffset = Vector
      X = -5
      Y = 4


Hehe, learn to read people.

Page 1 of 2 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/