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Need help fixing "levitating" rocket.
http://45.55.195.193/viewtopic.php?f=1&t=6665
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Author:  Charmless [ Sun Jul 29, 2007 5:02 am ]
Post subject:  Need help fixing "levitating" rocket.

Can someone fix/tell me how to fix my groovy new rocket? I know the problem is with the legs, but i can't figure out exactly what it is.

It's finished aside from the the hovering, so I'd be cool to get feedback too.

Attachments:
magicrocket.PNG [11.33 KiB]
Downloaded 231 times
CLBattlepod.rte.rar [84.89 KiB]
Downloaded 184 times

Author:  Alenth Eneil [ Sun Jul 29, 2007 5:16 am ]
Post subject:  Re: Need help fixing "levitating" rocket.

MaxLength or something with the foot offset.

Author:  zalo [ Sun Jul 29, 2007 5:38 am ]
Post subject:  Re: Need help fixing "levitating" rocket.

Just remove:
Code:
   RLeg = Leg
      CopyOf = Rocket Leg
      ParentOffset = Vector
         X = 13
         Y = 26
   LLeg = Leg
      CopyOf = Rocket Leg
      ParentOffset = Vector
         X = -13
         Y = 26
   RFootGroup = AtomGroup
      CopyOf = Rocket Landing Gear Foot Right
   LFootGroup = AtomGroup
      CopyOf = Rocket Landing Gear Foot Right
.

Yep.

Author:  Charmless [ Sun Jul 29, 2007 5:41 am ]
Post subject:  Re: Need help fixing "levitating" rocket.

zalo wrote:
Just remove:
[code]

Yep.


I tried that, it makes the game crash whenever the rocket is ordered.

Author:  ProjektTHOR [ Sun Jul 29, 2007 5:58 am ]
Post subject:  Re: Need help fixing "levitating" rocket.

Then chances are you accidentally added or removed some whitespace from the code snippet.

Author:  Charmless [ Sun Jul 29, 2007 6:07 am ]
Post subject:  Re: Need help fixing "levitating" rocket.

ProjektTHOR wrote:
Then chances are you accidentally added or removed some whitespace from the code snippet.


I removed the code, and tried it without spacing, and then with - still crashes.


Now I'm just moving the atomgroup offsets for the foot around, trying to get them to fit...

Author:  Charmless [ Sun Jul 29, 2007 6:56 am ]
Post subject:  Re: Need help fixing "levitating" rocket.

Ah, I fixed it! I was messing with the atomgroups earlier, but i did it to the left side group, that wasn't actually being used. Works great now.

This can get locked or deleted now. :grin:

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