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 Need help fixing "levitating" rocket. 
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Joined: Sun Apr 01, 2007 2:15 am
Posts: 86
Post Need help fixing "levitating" rocket.
Can someone fix/tell me how to fix my groovy new rocket? I know the problem is with the legs, but i can't figure out exactly what it is.

It's finished aside from the the hovering, so I'd be cool to get feedback too.


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Sun Jul 29, 2007 5:02 am
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Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
Post Re: Need help fixing "levitating" rocket.
MaxLength or something with the foot offset.


Sun Jul 29, 2007 5:16 am
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Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
Post Re: Need help fixing "levitating" rocket.
Just remove:
Code:
   RLeg = Leg
      CopyOf = Rocket Leg
      ParentOffset = Vector
         X = 13
         Y = 26
   LLeg = Leg
      CopyOf = Rocket Leg
      ParentOffset = Vector
         X = -13
         Y = 26
   RFootGroup = AtomGroup
      CopyOf = Rocket Landing Gear Foot Right
   LFootGroup = AtomGroup
      CopyOf = Rocket Landing Gear Foot Right
.

Yep.


Sun Jul 29, 2007 5:38 am
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Joined: Sun Apr 01, 2007 2:15 am
Posts: 86
Post Re: Need help fixing "levitating" rocket.
zalo wrote:
Just remove:
[code]

Yep.


I tried that, it makes the game crash whenever the rocket is ordered.


Sun Jul 29, 2007 5:41 am
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Joined: Tue Feb 27, 2007 4:05 pm
Posts: 2527
Post Re: Need help fixing "levitating" rocket.
Then chances are you accidentally added or removed some whitespace from the code snippet.


Sun Jul 29, 2007 5:58 am
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Joined: Sun Apr 01, 2007 2:15 am
Posts: 86
Post Re: Need help fixing "levitating" rocket.
ProjektTHOR wrote:
Then chances are you accidentally added or removed some whitespace from the code snippet.


I removed the code, and tried it without spacing, and then with - still crashes.


Now I'm just moving the atomgroup offsets for the foot around, trying to get them to fit...


Sun Jul 29, 2007 6:07 am
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Joined: Sun Apr 01, 2007 2:15 am
Posts: 86
Post Re: Need help fixing "levitating" rocket.
Ah, I fixed it! I was messing with the atomgroups earlier, but i did it to the left side group, that wasn't actually being used. Works great now.

This can get locked or deleted now. :grin:


Sun Jul 29, 2007 6:56 am
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