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explode on impact...? http://45.55.195.193/viewtopic.php?f=1&t=6567 |
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Author: | whitty [ Tue Jul 24, 2007 9:54 pm ] |
Post subject: | explode on impact...? |
if i want to make something explode on impact, what is the code for it? what part(s) of this do i need to change? Deal with the code it could be longer. you dont like it, then leave. Code: Thrown Devices AddDevice = TDExplosive InstanceName = unstable red stone Mass = 2 RestThreshold = -500 HitsMOs = 1 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = fullmetal.rte/bomb/bomb.bmp FrameCount = 1 SpriteOffset = Vector X = -3 Y = -4 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal GoldCost = 5 AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Tech Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Tech Resolution = 4 Depth = 10 DeepCheck = 1 JointStrength = 75 JointStiffness = 0.5 DrawAfterParent = 1 DetonationSound = Sound AddSample = ContentFile Path = Base.rte/Sounds/Explode2.wav StanceOffset = Vector X = -12 Y = -5 StartThrowOffset = Vector X = -12 Y = -5 EndThrowOffset = Vector X = -12 Y = -5 TriggerDelay = 2500 ParticleNumberToAdd = 2250 AddParticles = MOSParticle CopyOf = Side Thruster Blast Ball 1 ParticleNumberToAdd = 250 AddParticles = MOPixel CopyOf = Grenade Fragment Gray ParticleNumberToAdd = 750 AddParticles = MOPixel CopyOf = Grenade Fragment Yellow ParticleNumberToAdd = 2500 AddParticles = MOPixel CopyOf = Air Blast |
Author: | Alenth Eneil [ Tue Jul 24, 2007 10:12 pm ] |
Post subject: | Re: explode on impact...? |
Try downloading an impact explosive and reading the code, faster and doesn't spam the forums. |
Author: | whitty [ Tue Jul 24, 2007 10:12 pm ] |
Post subject: | Re: explode on impact...? |
ive looked trough the mods parts but havnt found an impact bomb |
Author: | Alenth Eneil [ Tue Jul 24, 2007 10:26 pm ] |
Post subject: | Re: explode on impact...? |
The A-4 has one, any RPG mod has one, any bomb pack has one. |
Author: | whitty [ Tue Jul 24, 2007 11:27 pm ] |
Post subject: | Re: explode on impact...? |
k thanks |
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