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AI file? http://45.55.195.193/viewtopic.php?f=1&t=6285 |
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Author: | Metal Chao [ Wed Jul 11, 2007 5:22 pm ] |
Post subject: | AI file? |
Which is the file that controls what the AI spawns? I need to know as I'm trying to change the green clone's instance name for a total conversion, or is this impossible? |
Author: | Alenth Eneil [ Wed Jul 11, 2007 5:25 pm ] |
Post subject: | |
You would need to use a hex editor. |
Author: | Metal Chao [ Wed Jul 11, 2007 5:40 pm ] |
Post subject: | |
Well that sucks. I'll have to do it another way then. Feel free to close this now. |
Author: | lazermaniac [ Fri Jul 13, 2007 10:44 am ] |
Post subject: | Re: AI file? |
You could just rename the actor you want to use as "Green Clone" and rename the REAL green clone to "Green Clon3" or "Green Clone 2" or something in those lines. A bit of a hacky way but it's the best you can do. |
Author: | MaximDude [ Fri Jul 13, 2007 12:55 pm ] |
Post subject: | Re: AI file? |
Just download a hex editor, its not a big deal... Allyou have to do is open the exe with it, hit CTRL+F, type in Green Clone, t will direct you to it, it should have AddActor or something before it, and they you just replace the letters, the code will replace itself |
Author: | Pyrorex [ Fri Jul 13, 2007 5:32 pm ] |
Post subject: | Re: AI file? |
I shall have to remember that, I'm attempting to make the AI use the A-4 and crobos with an AK or some other weapon, this has been helpful! |
Author: | MaximDude [ Fri Jul 13, 2007 5:35 pm ] |
Post subject: | Re: AI file? |
But, y'know To use it, it must be part of Base.rte, if you define a mod (In seperate RTE) in the exe, it will crash |
Author: | Pyrorex [ Fri Jul 13, 2007 6:27 pm ] |
Post subject: | Re: AI file? |
Good to know. |
Author: | Metal Chao [ Sat Jul 14, 2007 10:25 am ] |
Post subject: | Re: AI file? |
Well, now you've told me it's easy, I would. Unfortunately I just hit my deadline so I can't ._. |
Author: | robburdon [ Tue Jul 17, 2007 8:52 pm ] |
Post subject: | Re: AI file? |
I am so doing that. I always wanted to screw with the exe files but it never came to mind... |
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