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How do I replace computers characters?
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Author:  Tealord [ Mon Jul 09, 2007 7:31 pm ]
Post subject:  How do I replace computers characters?

I would wanna know how to replace cmp's used character, cos im getting bored shooting robots and skeletons, I wanna more juicy enemies! Like humans or zombies! :D

I have seen and tried couple others made replacing mod's, but 1. They only put robot characters on old ones, not humanlike things or juicy ones 2. No matter how I try to look their files and try to learn how to do it, I just cannot figure it out, so if someone could help me, thx in advance :)

Author:  Erahgon [ Mon Jul 09, 2007 7:39 pm ]
Post subject: 

There is a skeleton replacement mod that replaces skeletons with green clones out there.

Author:  Tealord [ Mon Jul 09, 2007 8:57 pm ]
Post subject: 

Oh didnt notice that thx :grin: Does it replace robots too? :D

Author:  Chewbacca-Loca [ Mon Jul 09, 2007 9:51 pm ]
Post subject: 

You could delete skellies and robots from Base.rte altogether, but I'm not sure if that's really a smart thing to do...

Author:  The Fat Sand Rat [ Tue Jul 10, 2007 12:06 am ]
Post subject: 

The same way you do weapons- choose whatever actor you like, copy all of it's miscellanious data in lieu of the actor you are trying to replace, and then change the new thing's name (IWCY's Thec Trooper, for instance) to the name of the thing you wish to replace (Robot 2).

Author:  Tealord [ Tue Jul 10, 2007 12:05 pm ]
Post subject: 

So I just copy for example zombie.rte, rename it to robots and put it into the actors folder? And if its that simple, do I even have to edit any files in zombie.rte?

Author:  Alenth Eneil [ Tue Jul 10, 2007 2:59 pm ]
Post subject: 

The game uses actors with the instance names : Skeleton, Green Clone, and Robot 1(2?)
Weapons with the instance names : Pistol, SMG, AK-47, Blunderbuss, Riot Shield
Craft with the instance names : Dropship (MK1?), Rocket MK1

To fight anything else you need to remove the things with these names and replace then with something modified to take that instance name.

Posted after 1 minute 11 seconds:

Hex editing is also a way to do it, but probably won't be allowed in later builds, and can scerw up other mods.

Author:  venn177 [ Tue Jul 10, 2007 8:05 pm ]
Post subject: 

Alenth wrote:
The game uses actors with the instance names : Skeleton, Green Clone, and Robot 1(2?)
Weapons with the instance names : Pistol, SMG, AK-47, Blunderbuss, Riot Shield
Craft with the instance names : Dropship (MK1?), Rocket MK1

To fight anything else you need to remove the things with these names and replace then with something modified to take that instance name.

Posted after 1 minute 11 seconds:

Hex editing is also a way to do it, but probably won't be allowed in later builds, and can scerw up other mods.
How would one do it with hex editing in this build?

Author:  Alenth Eneil [ Tue Jul 10, 2007 8:33 pm ]
Post subject: 

Elpolo did it.

Author:  venn177 [ Tue Jul 10, 2007 8:33 pm ]
Post subject: 

Alenth wrote:
Elpolo did it.
I just wanna know how though...

Author:  Alenth Eneil [ Tue Jul 10, 2007 9:02 pm ]
Post subject: 

Idunno, use hex editor on CC, replace names with the new names, profit.

Author:  venn177 [ Tue Jul 10, 2007 9:05 pm ]
Post subject: 

Alenth wrote:
Idunno, use hex editor on CC, replace names with the new names, profit.
Sounds like a lot of work...I'll pass XD

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